style="font-family: tahoma;" size="-1"> style="font-style: italic;"> style="color: rgb(154, 185, 124);">Quest Guide: Feast or Famine
style="font-style: italic;">By Blackwater
Feast or Famine is in the Orc Lair in the NE of the Ruins of Gianthold.
Speak to Cydonie of Argonessen in the Market place to travel to the
Gianthold Tor. Enter the Ruins of Gianthold through the gate
which is inside the Gianthold Tor. The fastest way to the Orc
Lair is by dropping off the left side of the bridge near the entrance
of the Ruins of Gianthold and running NE.
The lair is full of orcs, most of whom will do quite a bit of
resistance are important to take, as well as a way to recover from
negative levels. Critical hits do a lot of damage from warrior
types who are fought.
Note: As of 5/20 The outside area is currently bugged as there is
a chest but the boss that drops the key does not automatically spawn.
You will have to call a GM to spawn the boss but be aware that he will
also spawn a ton of mobs at the same time.
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Eviscerator, Wyrm Cult Bone-knitter (healer), Wyrm Cult Heresiarch
(caster), Worg Sentinels, Arzag-Khor Loremaster, Cloven Jaw Scout,
Cloven Jaw Warlord, Cloven Jaw Warlord
Slay the hobgoblin spies
style="border: 2px solid ; width: 250px; height: 384px;" align="right">OK,
let's kill Orcs. This quest has some nicely placed traps at
switches and entrances as well as a locked door which guards both Boghi
and a chest, so a rogue is handy. Buffs at the start should include
fire resistance. There is only one shrine inside but you can recall and
use the shrine outside the quest if you are in desperate need.
Making your way from the start, you should encounter Noguk, the Wyrm
Cult General. There are some floor spike traps scattered around his
area so be careful when charging in. All the way through, it is best to
kill the Bone-knitters (healers) and the Heresiarchs (casters) as fast
as possible as they can cause you the most harm, including negative
levels. Clerics can use Destruction to take them out effectively and
casters can use Finger of Death. Mass Suggestion can also net you a
nice little army of Orcish minions.
The first locked door will require a key which can be obtained by
killing Ruzek, Wyrm Cult General in the nearby annex of four rooms.
Solid fog placed at each door before opening it is handy. There is also
a random spawn of a chest which contains nothing but is creatively
href="http://ddo.tentonhammer.com/modules.php?full=1&set_albumName=album86&id=Trapdoor&op=modload&name=Gallery&file=index&include=view_photo.php"> alt="Trapped Door"
style="border: 2px solid ; width: 250px; height: 220px;" align="left">Having
secured the key, make your way down to the next door. Hobgoblin spies
are hidden nearby and sometimes will come through when you open the
door in front of you, leaving you with enemies in front and
Fighting further on you will come to a hole down to the shrine. Should
you get into trouble from here on, it makes a good spot for a tactical
retreat. Further down the cave you will come to a locked door. This
hides both Boghi and a chest.
After killing Boghi, move on to the next locked door and the annex of
four rooms alongside. These rooms are home to Zykir, Wyrm Cult General,
who has the key you seek and a chest.
href="http://ddo.tentonhammer.com/modules.php?set_albumName=album86&id=The_shrine&op=modload&name=Gallery&file=index&include=view_photo.php"> alt="Smoked Door"
style="border: 2px solid ; width: 250px; height: 219px;" align="right">The
final room is the toughest. It contains Rhutha Grimskin, who death ends
the quest. He is healed by Bone-knitters and is in a room full of Orc
archers and casters. A lot of Solid Fog, strong Firewalls, Cloud Kills
and big swords seem to work well although taking out the healers first
The end room of the quest will give you access to the Orc Quarter
outside in the Ruins of Gianthold area once you have defeated the Orc
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