High atop the Clefts of Rujark, lies an area so horrid and dangerous
(not to mention smelly, omg do you KNOW how much bird poop is in
there?), even the mighty Rujarkian Orcs dare not enter (without gas
masks). This roost of terror is littered with corpses whose little
remaining flesh is fought over by harpies. As if a bunch of giant
smelly bird critters isn't bad enough, there are snakes. Big ones.
The Roost of Scornfeather is a level 55+ group instance packed with
more
harpies and snakes than you would believe possible. If you have a low
end machine, prepare to turn down your settings or witness a great
slideshow. To get to the instance you'll need to go to the third level
of the Clefts of Rujark (located off the Sinking Sands and Pillar of
Flame). There is a quest to access the lifts that will have to be
completed and the way up is a complicated but with a little
effort you will easily locate the entrance.
Important Note: Entering the Instance will begin
the lockout timer which is 4 hours.
The layout of this instance is pretty simple. It's basically
circular, with a unclimable rock formation in the middle of it.
Surrounding
this plateu are about 2 trillion level 55+ heroic harpies and
snakes. One of the big pluses of this instance, is after you die
you will respawn inside the zone and it will not have reset. This means you won't have to rekill everything in the instance. The only exception to this is 4 ^^^ Heroic Harpies with a ginormous patrol range that will respawn at regular intervals.
Upon entering, please take note of the amusing bug that logs the whole group out and back in, spamming every member of your guild who has been foolish enough to have the alerts turned on. Our guild fondly refers to this as the "hokey pokey." To your right, is Ibitnaya the Scorned. Notice how she perches on the cliff like a pigeon on a power line just waiting for you to walk underneath her? Unlike the pigeons, you can exact your revenge on this bomb dropping fowl, but only after you kill the five named critters shown below in any order.
.
This isn't yard trash from the drainage ditch down the street.
These birds and snakes pack quite a punch, and going in blindly
swinging will have you reviving pretty quick. I speak from
very painful, scarring experience. Fortunately the strategies for
both Matrons and both living snakes are the same. I'll
break them all down for you.
Ishka Urz/Hurikah Urz: These
two are by far the easiest of the named creatures you'll run
into. Flanking the left and right sides of the rock formation,
they wait like lawyers at the scene of an accident waiting to
strike. They have a pretty nasty poison that they will use freely
so your healer will need to make sure they are paying
attention. Overall they should drop fairly quickly though.
Matron Zaqabai/Matrin Suhailah: One
word can easily describe these floating monstosities. Fricking
evil! Ok, that was two words. With a properly balanced group you should be able to drop them but there are a couple things you need to look out for. First: They. Hit. Hard. Not like "your-little-brother-with-a-pool-noodle" hard. We're talking "you-inadvertantly-called -your-wife-fat-and-a-large-heavy- projectile-is-hurtling-straight-at-your-head" hard. That's nothing, you say? I can handle a little hard hitting, you say? I've got great healers, you say? Of course. Did I mention they stifle? Oh, I didn't? Oops. They stifle. Yes
prepare to stare, for up to 10 seconds, at a time in terror as your
groups health bars begun to plummet. Remember that Templar
you haven't talked to since LU#13? It's time to send them a
tell, because they have a spell called Sanctuary (level 55) that will
nullify this for up to 30 seconds. Inquisitors also have a spell that removes stifling effects from themselves which can be really helpful.
That Which Relentlessly
Waits: I know you are snickering at the name of this
creature so stop it. He's got feelings too. He seems to be
easier than the named harpies. He'll pack a decent punch along
with a respectable poison. His real skill, however, lies in
his ability to fear. I remember the first time we pulled him and
I watched our necromancer just run away. After
calling him a coward and telling him Canada wasn't going to take him, he
explained to me what happened. As I stated above, call your
local Templar or Inquisito,r as their spells will nullify this temporarily.
It all comes down to the final battle with Ibitnaya the
Scorned. As soon as the last named dies, she will fly off from
her perch and begin patrolling a small circle in front of her
nest. Unlike her companions, you shouldn't see any stifling
or fearing from her, but spells were thrown up just in case.
She has a very nasty poison and trauma area of effect both of which need to be
healed immediately to shore up damage. She hits harder than
anything else in the zone, but with a vigilant healer (or two for
safety) she should be dropped fairly easily thus completing the
instance.
Das Loot
Now, on to what can be considered a more important aspect of this
zone. I've done this instance probably 5 times now and we've seen
a variety of things. Some of the treasured items we've seen
consisted of:
style="border-left: medium none; width: 139pt; text-align: center; background-color: rgb(204, 204, 204);"
width="185">Arms - Plate Armor +11 Sta +12 Wis +40 Health +29 Power
Mitigation 312
style="border-top: medium none; border-left: medium none; width: 139pt; text-align: center; background-color: rgb(255, 255, 204);"
width="185">Wrist - +9 Str +9 Sta +16 Agi +40 Health +36 Power +406 vs
Disease Resist
style="border-top: medium none; border-left: medium none; width: 139pt; text-align: center; background-color: rgb(255, 255, 204);"
width="185">All Classes (54)
style="border-top: medium none; border-left: medium none; text-align: center; background-color: rgb(255, 255, 204);">Hurika-Urz
style="border-top: medium none; height: 51pt; width: 115pt; text-align: center; background-color: rgb(204, 204, 204);"
height="68" width="153">Crown of Storm
style="border-top: medium none; border-left: medium none; width: 139pt; text-align: center; background-color: rgb(204, 204, 204);"
width="185">Head - Plate Armor +10 Str +15 Sta +30 Health +25 Power
+174 Divine +290 vs Mental Mitigation 312
style="border-top: medium none; border-left: medium none; width: 139pt; text-align: center; background-color: rgb(204, 204, 204);"
width="185">Warrior(56) Crusader (56) Cleric (56)
style="border-top: medium none; border-left: medium none; width: 99pt; text-align: center; background-color: rgb(204, 204, 204);"
width="132">Ibitnaya the Scorned
style="border-top: medium none; border-left: medium none; width: 139pt; text-align: center; background-color: rgb(255, 255, 204);"
width="185">Forearms - Plate Armor +5 Str +8 Agi +14 Wis +20 Health
+31 Power Mitigation 312
style="border-top: medium none; border-left: medium none; width: 139pt; text-align: center; background-color: rgb(255, 255, 204);"
width="185">Warrior(54) Crusader (54) Cleric (54)
style="border-top: medium none; border-left: medium none; width: 99pt; text-align: center; background-color: rgb(255, 255, 204);"
width="132">Ibitnaya the Scorned
style="border-top: medium none; height: 38.25pt; width: 115pt; text-align: center; background-color: rgb(204, 204, 204);"
height="51" width="153">Helm of Fervor
style="border-top: medium none; border-left: medium none; width: 139pt; text-align: center; background-color: rgb(204, 204, 204);"
width="185">Head - Plate Armor +14 Wis +25 Health +40 Power Mitigation
312
style="border-top: medium none; border-left: medium none; width: 139pt; text-align: center; background-color: rgb(204, 204, 204);"
width="185">Warrior(55) Crusader (55) Cleric (55)
style="border-top: medium none; border-left: medium none; width: 99pt; text-align: center; background-color: rgb(204, 204, 204);"
width="132">That Which Relentlessly Waits
style="border-top: medium none; height: 25.5pt; width: 115pt; text-align: center; background-color: rgb(255, 255, 204);"
height="34" width="153">Hollow Bone Necklace
style="border-top: medium none; border-left: medium none; width: 139pt; text-align: center; background-color: rgb(255, 255, 204);"
width="185">Neck - +7 Agi +7 Sta +12 Wis +20 Health +35 Power
style="border-top: medium none; border-left: medium none; width: 139pt; text-align: center; background-color: rgb(255, 255, 204);"
width="185">All Classes (53)
style="border-top: medium none; border-left: medium none; width: 99pt; text-align: center; background-color: rgb(255, 255, 204);"
width="132">Matron Suhailah
style="border-top: medium none; border-left: medium none; width: 139pt; text-align: center; background-color: rgb(204, 204, 204);"
width="185">Dual Wield Piercing - 15-44 +10 Str +10 Agi+32 Health +31
Power
style="border-top: medium none; border-left: medium none; width: 139pt; text-align: center; background-color: rgb(204, 204, 204);"
width="185">Warrior (54) Scout (54)
style="border-top: medium none; border-left: medium none; width: 99pt; text-align: center; background-color: rgb(204, 204, 204);"
width="132">Ishka-Urz or Hurikah-Urz
style="border-top: medium none; height: 25.5pt; width: 115pt; text-align: center; background-color: rgb(255, 255, 204);"
height="34" width="153">Mystic Snakeskin Belt
style="border-top: medium none; border-left: medium none; width: 139pt; text-align: center; background-color: rgb(255, 255, 204);"
width="185">Waist - +5 Sta +12 Agi +5 Wis +38 Health +32 Power
style="border-top: medium none; border-left: medium none; width: 139pt; text-align: center; background-color: rgb(255, 255, 204);"
width="185">All Classes (56)
style="border-top: medium none; border-left: medium none; width: 99pt; text-align: center; background-color: rgb(255, 255, 204);"
width="132">Any
style="border-top: medium none; height: 38.25pt; width: 115pt; text-align: center; background-color: rgb(204, 204, 204);"
height="51" width="153">Serpentine Band
style="border-top: medium none; border-left: medium none; width: 139pt; text-align: center; background-color: rgb(204, 204, 204);"
width="185">Finger - +8 Str +8 Sta +5 Agi +40 Health +33 Power +348 vs
Poison
style="border-top: medium none; border-left: medium none; width: 139pt; text-align: center; background-color: rgb(204, 204, 204);"
width="185">All Classes (55)
style="border-top: medium none; border-left: medium none; width: 99pt; text-align: center; background-color: rgb(204, 204, 204);"
width="132">That Which Relentlessly Waits
style="border-top: medium none; border-left: medium none; width: 139pt; text-align: center; background-color: rgb(255, 255, 204);"
width="185">Ear - +12 Str +45 Health +40 Power +174 vs Disease +290 vs
Poison
style="border-top: medium none; border-left: medium none; width: 139pt; text-align: center; background-color: rgb(255, 255, 204);"
width="185"> All Classes (53)
style="border-top: medium none; border-left: medium none; width: 99pt; text-align: center; background-color: rgb(255, 255, 204);"
width="132"> Ishka-Urz or Hurikah-Urz
style="border-top: medium none; border-left: medium none; width: 139pt; text-align: center; background-color: rgb(204, 204, 204);"
width="185">Unlocks Quest to get Harpy Pet
style="border-top: medium none; border-left: medium none; width: 139pt; text-align: center; background-color: rgb(204, 204, 204);"
width="185">Speak With Harpy on Ashen Order Island (Pillar of Flame)
to Complete Quest
style="border-top: medium none; border-left: medium none; width: 99pt; text-align: center; background-color: rgb(204, 204, 204);"
width="132">Ibitnaya the Scorned
On to the Fabled! Fabled drops seem to be at
random. They can drop off any creature but will not drop
every time. Here are some of the fabled items we've seen
drop:
style="border-left: medium none; width: 139pt; text-align: center; background-color: rgb(255, 255, 204);"
width="185">Shield - +8 Str +15 Sta +12 Wis +42 Health +46 Power +116
vs Disease +58 vs Magic Shield Factor 278
style="border-left: medium none; width: 99pt; text-align: center; background-color: rgb(255, 255, 204);"
width="132">Can drop off any named
style="border-top: medium none; height: 51pt; text-align: center; background-color: rgb(204, 204, 204);"
height="68">Crimson Rock Targe
style="border-top: medium none; border-left: medium none; width: 139pt; text-align: center; background-color: rgb(204, 204, 204);"
width="185">Shield - +14 Str +14 Sta +4 Wis +50 Health +37 Power +137
vs Divine Shield Factor 928
style="border-top: medium none; border-left: medium none; width: 139pt; text-align: center; background-color: rgb(204, 204, 204);"
width="185">Warrior (54) Crusader (54)
style="border-top: medium none; border-left: medium none; text-align: center; background-color: rgb(204, 204, 204);">Matron
Zaqbai
style="border-top: medium none; border-left: medium none; width: 139pt; text-align: center; background-color: rgb(255, 255, 204);"
width="185">Head - Plate Armor +8 Str +16 Sta +40 Health +35 Power
+290 vs Divine +290 vs Mental
style="border-top: medium none; border-left: medium none; width: 139pt; text-align: center; background-color: rgb(255, 255, 204);"
width="185">Warrior (56) Crusader (56) Cleric (56)
style="border-top: medium none; border-left: medium none; width: 99pt; text-align: center; background-color: rgb(255, 255, 204);"
width="132">That Which Relentlessly Waits
style="border-top: medium none; border-left: medium none; width: 139pt; text-align: center; background-color: rgb(204, 204, 204);"
width="185">Neck - +12 Str +12 Sta +12 Agi+49
Health +30 Power +174 vs Poison
style="border-top: medium none; border-left: medium none; width: 139pt; text-align: center; background-color: rgb(204, 204, 204);"
width="185">All Classes (53)
style="border-top: medium none; border-left: medium none; width: 99pt; text-align: center; background-color: rgb(204, 204, 204);"
width="132">Ibitnaya the Scorned
Thanks for reading the TTH guide to Scornfeathers Roost. If you
have questions, comments or corrections, feel free to
href="mailto:[email protected]">email me.
Last Updated: 01.04.06 (Guide Written)
Credits: RadarX (Guide Author), and Tallika the Necromancer of Neriak
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