style="">Star Trek Online
players can buy and sell their wares from a central location without
set up their own shop. The convenience is nice, but the auction-style
in Star Trek Online
is one of the game
systems that wasn’t fully cooked before it left the kitchen.
people can buy and sell, but the system itself could use a few
mechanics plus the fact that it takes a while for player exchanges to
building up inventory makes the exchange a late bloomer. It took a
the Exchange to start filling up with useful items, but it is
critical mass for the low to mid-level items. style="">
Let’s review how to
get our hands on those items.
Exchange is located in the Earth Starbase in
System at approximately the 10 o’clock position (if you look
the Starbase as
a clock face).
first opening up the exchange, the page is
doors open to thousands of items, it is like going to Walmart online,
heck do you look for first? Are we buying or selling? Let’s
a look at
buying first, we’re all about gathering loot right? Buying is
shopping on the other hand can be somewhat cumbersome with the current
of the exchange. Since there is nothing on the href="http://www.tentonhammer.com/node/81742">Engineering
will likely be using the exchange in this way for quite some time. Back
target, and buying your first item.
style="">Let’s Go Shopping.
through the morass of the exchange is key
what you’re looking for in terms of gear and items. There are
provided for helping ease the shopping, filters and categories. Using
two filtering adjusters will allow players to shop for items within a
rank (Ensign up through Admiral) or rarity (common through very rare).
categories help pare down the items that fit specific slots in the game
(Personal Weapons, Ship Weapons, Bridge Officers, etc.).
chance you know exactly what you are looking
can put a few key words into the Search box, the results will be much
relevant. One note of interest, the search button (and page button for
through the search results) can only be used every five seconds.
I’m sure this
is an anti-pricing compiler and it isn’t a huge nuisance
sort of odd at times.
the search parameters are set and search
up, it’s time to go shopping. The prices are still all over
map, so it’s
too early to start any economic discussions on supply and demand. Shop
though, there are some decent bargains to be had in addition to ways to
lot of credits. After finding that perfect item and hitting the
the item will show up in your inventory immediately. No mailbox racing
is really only one tip for buying, search
hard. There is currently no way to filter search results by price or
everyone has to dive into the dumpster and look.
style="">Selling the family
is much more stressful because there are a
gotcha’s that can bite you if you’re not careful.
selling mechanic itself
is easy enough, open the Sell window in the exchange and drag an item
inventory, then set a price. Easy peasy.
pitfalls are in the fact that exchange
auctions have no
set time limit or pricing options, it’s one price fits all.
first it may
appear that items in the exchange sale bin can’t be removed,
there is a “Remove Lot” button that allows players
the items back off
the exchange. The price set is the only price for the item, there is
no way to set a starting type price. This makes it less an auction and
a take it or leave it at the posted rate mobster exchange.
style="">Major issue incoming.
is no fee for putting an item up for
plus the lack of a time limit on auction means that the auction house
to be an extension of the bank. If I put up an item for a billion
nobody is going to buy it. So it will be waiting for me when I get
nice for people that are out of bank space, but horrible for those of
some shopping. Cryptic needs to figure out a fix for this soon or the
will be completely unusable.
style="">Go for a test ride.
Exchange is a nice tool that needs some
definitely worth checking out. There may be some deals in there just
for you. Good luck and happy hunting in the player stocked auction
It’s free to shop, what have you got to lose?
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