EverQuest II Leveling Guide
Tier 7 Groups - A Whole Lotta Content!
Guide By: Savanja
With the level cap fast approaching, you want to make the most of your trip to the top by gaining exceptional gear, mad experience, and having lots of fun. So where do you go to do all of this? That is what we are here to let you know!
Tier 7 is used to describe the levels 60-69, and the zones that contain mobs of these level ranges. The vast majority of this content will be found in the "Kingdom of Sky" expansion pack, and you will require this expansion in order to advance past level 60. You will also find some excellent tier 7 content in the expansion "Echoes of Faydwer" that makes it very much worth having in the upper levels.
There are a few "must do" features in tier 7 for groups that you won't want to miss out on. First, we have the heritage quests for levels 60+. Draco Mortuus Vos Liberatio for the Bone Clasped Girdle, A Thorn of Old for Wurmslayer (this quest will require a raid), Casualties of the War of the Fae - Raincaller (which also requires a x2 raid), The Wondrous Inventions of a Crazed Gnome for a great bag, and The Cloak of Flames.
Gearing up in tier 7 for the group orientated player is unlike it ever has been before. Impressive class specific armor has been a fun and popular addition to EverQuest II. The signature quest Blood of the Brood gives the reward of a class hat and it can easily be done partially solo, and partially in typical grouping through T7 zones. Another great upper level signature quest is The Ivy Shrouded Orb of Tunare that offers some nice rewards for any class.
One of the most amazing things about the "Echoes of Faydwer" expansion is the addition of class gear that drops in the group zones. Each zone, the heroic and raid zones, will drop pieces (the boots drop from the Obelisk of Blight, the chest drops from The Estate of Unrest, etc) specific to a class. This is great gear and it really gives a goal for many of the players that have hit the current level cap when we are out hunting in these zones.
Echoes of Faydwer also brought the addition of Deities. You can start the deity quests much earlier in your adventuring career, but you will need to be 60-70 to be able to complete them all! If you haven't already, chose your deity and get started!
Aside from questing, gear hunting, and God pleasing, sometimes we all just want to hit a good zone with a good group and watch that experience soar! Below I will share what tier 7 zones I think are the best to just play in for loads of experience and good loot.
Tier 7 Heroic Zones
- The Sanctum of the Scaleborn
- The Temple of Scale
- Palace of the Awakened
- The Vaults of El'Arad
- The Nest of the Great Egg
- Blackscale Sepulcher
- The Halls of Fate
- Den of the Devourer
- The Crypt of Valdoon
- The Obelisk of Blight
- The Estate of Unrest
- Mistmoore Catacombs
- Castle Mistmoore
You think that is a whole lotta content? I'm probably forgetting some T7 heroic zones, but yes, top tier has quite a bit of content to get to! If there is any that I forgot and that you would like to add, please send 'em here.
So where are the best places to take your group? I'll admit to having some favorites in each level range, and I will share those!
For the early 60s, or even the late 50s, I loved hanging out in The Sanctum of the Scaleborn. There are a few quests in there that you can grab (talk to the guy by the door!) to give you something to do while you lay waste to the zone. This zone is not instanced, so you will have to share it with others, but that also makes it much easier to find a group once you get there.
I was a big fan of the Barren Sky zone because I thought it had some very cool group zones. The Palace of the Awakened was by far my fave, but I also very much enjoyed The Nest of the Great Egg. Both of these zones can be utilized in your early to mid 60s. Make sure that you have Blood of the Brood in your quest journal for these areas if you haven't already picked it up!
In the upper 60s and sitting solid at level 70, I have had a blast in some of the top tier zones. The Halls of Fate proves to still be a somewhat decent challenge to complete for advancing groups. At level 70, it works as a nice something to do for loot and grouping fun. The Acadechsim is a great little instance that pans out in a big way with loot, so this is a great place to take a few friends!
My most favorite zones prove to be some of the most challenging for the typical group, and yet the most rewarding. Castle Mistmoore and The Estate of Unrest. These are both favorites from EveryQuest I that recently found their way back into our games and our hearts with EQ2. Who doesn't just love hours upon hours of slaying vampires or undead? And the loot rewards that comes from these zones are amazing! The Estate of Unrest is instanced and has a very particular progression that needs to be followed. It is quite challenging the first couple of times, but once you've been through it a time or two, it gets much easier and faster to complete. This makes it one of those zones that you can't help but go through time and time again just to see how well you can do THIS time!
I continue to find challenge in Castle Mistmoore, and I vow to make my way back in there to defeat that zone, even if it kills me ...repeatedly.
So there ya go! A whole lotta things to do in tier 7. I hope your way to level cap and beyond is a fun and interesting one, and we here at Ten Ton Hammer, wish you plentiful loot and small mending costs!
If you have any questions, comments, or concerns, please feel free to e-mail me!
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