The Division gives players many ways to customize and optimize their characters to their play style, one of which are talents. The talents are like skills, but don’t have to be activated. Instead they provide a passive bonus to things like ability cooldown or movement speed.

Each skill tree has its own selection of talents to choose from, of which 4 can be activated at one time. You gain talent points as you level up, and you get access to new talents as you expand certain areas of your base. Expanding the medical wing will unlock access to more medical talents.

Making sure you have the right talents to match your skill abilities will be the key to maximizing your characters potential.

Medical Talents

  • Adrenalin – provides an over-heal effect when you use a medical kit and are not already at full health
  • Shock and Awe – supressing an enemy will give you a 25% boost to your movement speed for a short period of time.
  • Combat medic – using a medical kit will heal nearby allies for a small amount.
  • Critical Save – using a medical kit at low health will provide a 40% boost to damage done.
  • Strike Back – low health will grant a bonus to your skill cooldown rate.
  • Battle Buddy – reviving a fallen squad member will give both of you a 50% reduction to damage received for 10 seconds.
  • Shrapnel – landing a bleed effect gives a chance to apply the bleed to nearby enemies.
  • Triage – using one of your skill heals on an ally reduces the cooldown of your other skills.

Security Talents

  • Steady Hands – entering cover will reduce the recoil of your weapons for a short period of time.
  • Desperate Times – low health increases your blind accuracy.
  • Precision – landing a headshot will pulse the enemy hit.
  • Repo Reaper – killing an enemy with your sidearm will give you one clip of primary weapon ammo.
  • Stopping Power – successfully supressing an enemy increases headshot damage.
  • One is None – landing a headshot gives a 50/50 chance of returning the bullet to your gun.
  • On the Move – killing a bad guy while moving reduces incoming damage.
  • Chain Reaction – if an explosion damages more than one enemy, it does 40% more damage to all hit by the blast.

Tech Talents

  • Police Up – killing an enemy using one of your skills has a 25% chance of refilling all your ammo.
  • Tactical Advance – rolling from one piece of cover to another increase damage done by 2% per meter travelled for a short period of time.
  • Wildfire – successfully landing a burn ability on an enemy gives a chance at spreading the burn effect to other nearby enemies.
  • Evasive Action – damage is reduced while rolling between pieces of cover.
  • Tech Support – killing an enemy extends the duration of any skills you have active.
  • Death by Proxy – destroying another enemies deployed items (turrets) increases the power of your skill abilities.
  • Demolition Expert – killing an enemy with an explosion increase the overall damage that your explosions do for 15 seconds.
  • Fear Tactics – your shock abilities have a chance at spreading to other nearby enemies.

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Last Updated: Mar 21, 2016

About The Author

A man of many hats, Greg divides his precious gaming time between competitive games like League of Legends and Dota 2 and Action/ Adventure Games like GTA, and Destiny. At Ten Ton Hammer he specializes in making guides for new and veteran players alike.

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