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colspan="13" rowspan="1"> style="font-weight: bold;">Rank style="font-weight: bold;">

1 2 3 4 5 6 7 8 9 10 11 12 13

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colspan="13" rowspan="1"> style="font-weight: bold;">Rank style="font-weight: bold;">

1 2 3 4 5 6 7 8 9 10 11 12 13 style="background-color: rgb(67, 63, 80); color: rgb(255, 255, 255);"> style="font-weight: bold;">Spell/Ability style="background-color: rgb(67, 63, 80); text-align: center; vertical-align: middle; color: rgb(255, 255, 255);"
colspan="13" rowspan="1"> style="font-weight: bold;">Level Obtained style="font-weight: bold;">

style="color: rgb(255, 255, 255);" href="#Shadow_Bolt">Shadowbolt 1 6 12 20 28 36 44 52 60 60 69 74 79 style="color: rgb(255, 255, 255);" href="#Demon_Skin">Demon
Skin 1 10 style="color: rgb(255, 255, 255);" href="#Immolate">Immolate 1 10 20 30 40 50 60 60 69 75 80 style="background-color: rgb(97, 93, 110); vertical-align: middle;"> style="color: rgb(255, 255, 255);" href="#Corruption">Corruption 4 14 24 34 44 54 60 65 71 77 style="background-color: rgb(97, 93, 110); vertical-align: middle;"> style="color: rgb(255, 255, 255);" href="#Curse_of_Weakness">Curse
of Weakness 4 12 22 32 42 52 61 69 71 style="background-color: rgb(97, 93, 110); vertical-align: middle;"> style="color: rgb(255, 255, 255);" href="#Life_Tap">Life
Tap 6 16 26 36 46 56 68 80 style="background-color: rgb(97, 93, 110); vertical-align: middle;"> style="color: rgb(255, 255, 255);" href="#Curse_of_Agony_">Curse
of Agony 8 18 28 38 48 58 67 73 79 style="background-color: rgb(97, 93, 110); vertical-align: middle;"> style="color: rgb(255, 255, 255);" href="#Fear">Fear 8 32 56 style="background-color: rgb(97, 93, 110); vertical-align: middle;"> style="color: rgb(255, 255, 255);" href="#Create_Healthstone">Create
Healthstone 10 22 34 46 58 68 73 79 style="background-color: rgb(97, 93, 110); vertical-align: middle;"> style="color: rgb(255, 255, 255);" href="#Drain_Soul">Drain
Soul 10 24 38 52 67 77 style="background-color: rgb(97, 93, 110); vertical-align: middle;"> style="color: rgb(255, 255, 255);" href="#Summon_Voidwalker">Summon
Voidwalker 10 style="background-color: rgb(97, 93, 110); vertical-align: middle;"> style="color: rgb(255, 255, 255);" href="#Health_Funnel">Health
Funnel 12 20 28 36 44 52 60 67 76 style="background-color: rgb(97, 93, 110); vertical-align: middle;"> style="color: rgb(255, 255, 255);" href="#Curse_of_Recklessness">Curse
of Recklessness 14 28 42 56 69 79 style="background-color: rgb(97, 93, 110); vertical-align: middle;"> style="color: rgb(255, 255, 255);" href="#Drain_Life">Drain
Life 14 22 30 38 46 54 62 69 78 style="background-color: rgb(97, 93, 110); vertical-align: middle;"> style="color: rgb(255, 255, 255);" href="#Create_Soulstone">Create
Soulstone 18 30 40 50 60 70 76 style="background-color: rgb(97, 93, 110); vertical-align: middle;"> style="color: rgb(255, 255, 255);" href="#Searing_Pain">Searing
Pain 18 26 34 42 50 58 65 70 74 79 style="background-color: rgb(97, 93, 110); vertical-align: middle;"> style="color: rgb(255, 255, 255);" href="#Demon_Armor">Demon
Armor 20 30 40 50 60 70 76 80 style="color: rgb(255, 255, 255);" href="#Rain_of_Fire">Rain
of Fire 20 34 46 58 69 72 79
style="color: rgb(255, 255, 255);" href="#Ritual_of_Summoning">Ritual
of Summoning 20 style="color: rgb(255, 255, 255);" href="#Summon_Succubus">Summon
Succubus 20 style="background-color: rgb(97, 93, 110); vertical-align: middle;"> style="color: rgb(255, 255, 255);" href="#Eye_of_Kilrogg">Eye
of Kelrogg 22 style="background-color: rgb(97, 93, 110); vertical-align: middle;"> style="color: rgb(255, 255, 255);" href="#Drain_Mana">Drain
Mana 24 style="background-color: rgb(97, 93, 110); vertical-align: middle;"> style="color: rgb(255, 255, 255);" href="#Sense_Demons">Sense
Demons 24 style="background-color: rgb(97, 93, 110); vertical-align: middle;"> style="color: rgb(255, 255, 255);" href="#Curse_of_Tongues">Curse
of Tongues 26 50 style="background-color: rgb(97, 93, 110); vertical-align: middle;"> style="color: rgb(255, 255, 255);" href="#Detect_Invisibility">Detect
Invisibility 26 style="background-color: rgb(97, 93, 110); vertical-align: middle;"> style="color: rgb(255, 255, 255);" href="#Banish">Banish 28 48 style="background-color: rgb(97, 93, 110); vertical-align: middle;"> style="color: rgb(255, 255, 255);" href="#Create_Firestone">Create
Firestone 28 36 46 56 66 74 80 style="background-color: rgb(97, 93, 110); vertical-align: middle;"> style="color: rgb(255, 255, 255);" href="#Enslave_Demon">Enslave
Demon 30 44 58 72 style="background-color: rgb(97, 93, 110); vertical-align: middle;"> style="color: rgb(255, 255, 255);" href="#Hellfire">Hellfire 30 42 54 68 78 style="background-color: rgb(97, 93, 110); vertical-align: middle;"> style="color: rgb(255, 255, 255);" href="#Summon_Felhunter">Summon
Felhunter 30 style="background-color: rgb(97, 93, 110); vertical-align: middle;"> style="color: rgb(255, 255, 255);" href="#Curse_of_the_Elements">Curse
of Elements 32 46 60 69 78 style="background-color: rgb(97, 93, 110); vertical-align: middle;"> style="color: rgb(255, 255, 255);" href="#Shadow_Ward">Shadow
Ward 32 42 52 60 72 78 style="background-color: rgb(97, 93, 110); vertical-align: middle;"> style="color: rgb(255, 255, 255);" href="#Create_Spellstone">Create
Spellstone 36 48 60 66 72 78 style="background-color: rgb(97, 93, 110); vertical-align: middle;"> style="color: rgb(255, 255, 255);" href="#Howl_of_Terror">Howl
of Terror 40 54 style="background-color: rgb(97, 93, 110); vertical-align: middle;"> style="color: rgb(255, 255, 255);" href="#Death_Coil">Death
Coil 42 50 58 68 73 78 style="background-color: rgb(97, 93, 110); vertical-align: middle;"> style="color: rgb(255, 255, 255);" href="#Soul_Fire">Soul
Fire 48 56 64 70 75 80 style="background-color: rgb(97, 93, 110); vertical-align: middle;"> style="color: rgb(255, 255, 255);" href="#Curse_of_Doom">Curse
of Doom 60 70 80 style="background-color: rgb(97, 93, 110); vertical-align: middle;"> style="color: rgb(255, 255, 255);" href="#Ritual_of_Doom">Ritual
of Doom 60 style="background-color: rgb(97, 93, 110); vertical-align: middle;"> style="color: rgb(255, 255, 255);" href="#Fel_Armor">Fel
Armor 62 69 74 79 style="background-color: rgb(97, 93, 110); vertical-align: middle;"> style="color: rgb(255, 255, 255);" href="#Incinerate">Incinerate 64 70 74 80 style="background-color: rgb(97, 93, 110); vertical-align: middle;"> style="color: rgb(255, 255, 255);" href="#Soulshatter">Soulshatter 66 style="background-color: rgb(97, 93, 110); vertical-align: middle;"> style="color: rgb(255, 255, 255);" href="#Ritual_of_Souls">Ritual
of Souls 68 80 style="background-color: rgb(97, 93, 110); vertical-align: middle;"> style="color: rgb(255, 255, 255);" href="#Seed_of_Corruption">Seed
of Corruption 70 75 80 style="background-color: rgb(97, 93, 110); vertical-align: middle;"> style="color: rgb(255, 255, 255);" href="#Shadowflame">Shadowflame 75 80 style="background-color: rgb(97, 93, 110); vertical-align: middle;"> style="color: rgb(255, 255, 255);"
href="#Demonic_Circle:_Summon">Demonic Circle: Summon 80 style="background-color: rgb(97, 93, 110); vertical-align: middle;"> style="color: rgb(255, 255, 255);"
href="#Demonic_Circle:_Teleport">Demonic Circle: Teleport 80



src="http://www.tentonhammer.com/image/view/62820"> name="Banish">Banish

Rank 1 -
Banishes the enemy target, preventing all action but making it
invulnerable for up to 20 sec. Only one target can be banished at a
time.Only works on Demons and Elementals.

Rank 2 -
Banishes the enemy target, preventing all action but making it
invulnerable for up to 30 sec.  Only one target can be
banished at a time.  Only works on Demons and Elementals.



src="http://www.tentonhammer.com/image/view/62821"> style="font-weight: bold;">Corruption

Rank 1 -
Corrupts the target, causing 40 Shadow damage over 12 sec.

Rank 5 -
Corrupts the target, causing 486 Shadow damage over 18 sec.

Rank 6 -
Corrupts the target, causing 666 Shadow damage over 18 sec.

Rank 7 -
Corrupts the target, causing 822 Shadow damage over 18 sec.

Rank 8 -
Corrupts the target, causing 900 Shadow damage over 18 sec.

Rank 9 -
Corrupts the target, causing 984 Shadow damage over 18 sec.

Rank 10 -
Corrupts the target, causing 1080 Shadow damage over 18 sec.



src="http://www.tentonhammer.com/image/view/62822"> name="Create_Firestone"> style="font-weight: bold;">Create Firestone

Rank 1 -
While applied to target weapon it increases damage dealt by direct
spells by 1% and spell critical strike rating by 7.  Lasts for
1
hour.

Rank 3 -
While applied to target weapon it increases damage dealt by direct
spells by 1% and spell critical strike rating by 21.  Lasts
for 1 hour.

Rank 4 -
While applied to target weapon it increases damage dealt by direct
spells by 1% and spell critical strike rating by 28.  Lasts
for 1 hour.

Rank 5 -
While applied to target weapon it increases damage dealt by direct
spells by 1% and spell critical strike rating by 35.  Lasts
for 1 hour.

Rank 6 -
While applied to target weapon it increases damage dealt by direct
spells by 1% and spell critical strike rating by 42.  Lasts
for 1 hour.

Rank 7 -
While applied to target weapon it increases damage dealt by direct
spells by 1% and spell critical strike rating by 49.  Lasts
for 1 hour.



src="http://www.tentonhammer.com/image/view/62823"> name="Create_Healthstone"> style="font-weight: bold;">Create Healthstone

Rank 1 -
Creates a Minor Healthstone that can be used to instantly restore 100
health. Conjured items disappear if logged out for more than 15 minutes.

Rank 4 -
Creates a Greater Healthstone that can be used to instantly restore 800
health. Conjured items disappear if logged out for more than 15 minutes.

Rank 5 -
Creates a Major Healthstone that can be used to instantly restore 1200
health.

Rank 6 -
Creates a Master Healthstone that can be used to instantly restore 2080
health.

Rank 7 -
Creates a Demonic Healthstone that can be used to instantly restore
3500 health.

Rank 8 -
Creates a Fel Healthstone that can be used to instantly restore 4280
health.



src="http://www.tentonhammer.com/image/view/62824"> name="Create_Soulstone"> style="font-weight: bold;">Create Soulstone

Rank 8 -
Creates a Minor Soulstone.  The Soulstone can be used to store
one
target's soul. If the target dies while his soul is stored, he will be
able to resurrect with 400 health and 700 mana.

Rank 4 -
Creates a Greater Soulstone.  The Soulstone can be used to
store one target's soul.  If the target dies while his soul is
stored, he will be able to resurrect with 1600 health and 2200 mana.

Rank 5 -
Creates a Major Soulstone.  The Soulstone can be used to store
one target's soul.  If the target dies while his soul is
stored, he will be able to resurrect with 2200 health and 2800 mana.

Rank 6 -
Creates a Master Soulstone.  The Soulstone can be used to
store one target's soul.  If the target dies while his soul is
stored, he will be able to resurrect with 2900 health and 3300 mana.

Rank 7 -
Creates a Demonic Soulstone.  The Soulstone can be used to
store one target's soul.  If the target dies while his soul is
stored, he will be able to resurrect with 5300 health and 4300 mana.



src="http://www.tentonhammer.com/image/view/62825"> name="Create_Spellstone"> style="font-weight: bold;">Create Spellstone

Rank 1 -
While applied to target weapon it increases damage dealt by periodic
spells by 1% and spell haste rating by 10.  Lasts for 1 hour.

Rank 2 -
While applied to target weapon it increases damage dealt by periodic
spells by 1% and spell haste rating by 20.  Lasts for 1 hour.

Rank 3 -
While applied to target weapon it increases damage dealt by periodic
spells by 1% and spell haste rating by 30.  Lasts for 1 hour.

Rank 4 -
While applied to target weapon it increases damage dealt by periodic
spells by 1% and spell haste rating by 40.  Lasts for 1 hour.

Rank 5 -
While applied to target weapon it increases damage dealt by periodic
spells by 1% and spell haste rating by 50.  Lasts for 1 hour.

Rank 6 -
While applied to target weapon it increases damage dealt by periodic
spells by 1% and spell haste rating by 60.  Lasts for 1 hour.



src="http://www.tentonhammer.com/image/view/62826"> name="Curse_of_Agony_"> style="font-weight: bold;">Curse of Agony

Rank 1 -
Curses the target with agony, causing 84 Shadow damage over 24
sec.  This damage is dealt slowly at first, and builds up as
the
Curse reaches its full duration. Only one Curse per Warlock can be
active on any one target.

Rank 5 -
Curses the target with agony, causing 780 Shadow damage over 24
sec.  This damage is dealt slowly at first, and builds up as
the Curse reaches its full duration.  Only one Curse per
Warlock can be active on any one target.

Rank 6 -
Curses the target with agony, causing 1044 Shadow damage over 24
sec.  This damage is dealt slowly at first, and builds up as
the Curse reaches its full duration.  Only one Curse per
Warlock can be active on any one target.

Rank 7 -
Curses the target with agony, causing 1356 Shadow damage over 24
sec.  This damage is dealt slowly at first, and builds up as
the Curse reaches its full duration.  Only one Curse per
Warlock can be active on any one target.

Rank 8 -
Curses the target with agony, causing 1440 Shadow damage over 24
sec.  This damage is dealt slowly at first, and builds up as
the Curse reaches its full duration.  Only one Curse per
Warlock can be active on any one target.

Rank 9 -
Curses the target with agony, causing 1740 Shadow damage over 24
sec.  This damage is dealt slowly at first, and builds up as
the Curse reaches its full duration.  Only one Curse per
Warlock can be active on any one target.



src="http://www.tentonhammer.com/image/view/64279"> style="font-weight: bold;">Curse
of Doom

Rank 1 -
Curses the target with impending doom, causing 3200 Shadow damage after
1 min.  If the target yields experience or honor when it dies
from this damage, a Doomguard will be summoned.  Cannot be
cast on players.

Rank 2 -
Curses the target with impending doom, causing 4200 Shadow damage after
1 min.  If the target yields experience or honor when it dies
from this damage, a Doomguard will be summoned.  Cannot be
cast on players.

Rank 3 -
Curses the target with impending doom, causing 7300 Shadow damage after
1 min.  If the target yields experience or honor when it dies
from this damage, a Doomguard will be summoned.  Cannot be
cast on players.



src="http://www.tentonhammer.com/image/view/62830"> name="Curse_of_the_Elements"> style="font-weight: bold;">Curse of Elements

Rank 1 -
Curses the target for 5 min, reducing Arcane, Fire, Frost, Nature, and
Shadow resistances by 45 and increasing magic damage taken by
6%. 
Only one Curse per Warlock can be active on any one target.

Rank 2 -
Curses the target for 5 min, reducing Arcane, Fire, Frost, Nature, and
Shadow resistances by 60 and increasing magic damage taken by
8%.  Only one Curse per Warlock can be active on any one
target.

Rank 3 -
Curses the target for 5 min, reducing Arcane, Fire, Frost, Nature and
Shadow resistances by 75 and increasing magic damage taken by
10%.  Only one Curse per Warlock can be active on any one
target.

Rank 4 -
Curses the target for 5 min, reducing Arcane, Fire, Frost, Nature, and
Shadow resistances by 88 and increasing magic damage taken by
10%.  Only one Curse per Warlock can be active on any one
target.

Rank 5 -
Curses the target for 5 min, reducing Arcane, Fire, Frost, Nature, and
Shadow resistances by 165 and increasing magic damage taken by
10%.  Only one Curse per Warlock can be active on any one
target.



src="http://www.tentonhammer.com/image/view/62827"> name="Curse_of_Recklessness"> style="font-weight: bold;">Curse of Recklessness

Rank 1 -
Curses the target with recklessness, increasing melee attack power by
20 but reducing armor by 175 for 2 min.  Cursed enemies will
not
flee. Only one Curse per Warlock can be active on any one target.

Rank 3 -
Curses the target with recklessness, increasing melee attack power by
65 but reducing armor by 395 for 2 min.  Cursed enemies will
not flee.  Only one Curse per Warlock can be active on any one
target.

Rank 4 -
Curses the target with recklessness, increasing melee attack power by
90 but reducing armor by 505 for 2 min.  Cursed enemies will
not flee.  Only one Curse per Warlock can be active on any one
target.

Rank 5 -
Curses the target with recklessness, increasing melee attack power by
135 but reducing armor by 610 for 2 min.  Cursed enemies will
not flee.  Only one Curse per Warlock can be active on any one
target.

Rank 6 -
Curses the target with recklessness, increasing melee attack power by
135 but reducing armor by 1260 for 2 min.  Cursed enemies will
not flee.  Only one Curse per Warlock can be active on any one
target.



src="http://www.tentonhammer.com/image/view/62828"> name="Curse_of_Tongues"> style="font-weight: bold;">Curse of Tongues

Rank 1 -
Forces the target to speak in Demonic, increasing the casting time of
all spells by 50%.  Only one Curse per Warlock can be active
on
any one target. Lasts 30 sec.

Rank 2 -
Forces the target to speak in Demonic, increasing the casting time of
all spells by 30%.  Only one Curse per Warlock can be active
on any one target.  Lasts 30 sec.



src="http://www.tentonhammer.com/image/view/62829"> name="Curse_of_Weakness"> style="font-weight: bold;">Curse of Weakness

Rank 1 -
Target's melee attack power is reduced by 21 for 2 min. Only one Curse
per Warlock can be active on any one target.

Rank 5 -
Target's melee attack power is reduced by 123 for 2 min.  Only
one Curse per Warlock can be active on any one target.

Rank 6 -
Target's melee attack power is reduced by 163 for 2 min.  Only
one Curse per Warlock can be active on any one target.

Rank 7 -
Target's melee attack power is reduced by 257 for 2 min.  Only
one Curse per Warlock can be active on any one target.

Rank 8 -
Target's melee attack power is reduced by 350 for 2 min.  Only
one Curse per Warlock can be active on any one target.

Rank 9 -
Target's melee attack power is reduced by 478 for 2 min. Only one Curse
per Warlock can be active on any one target.



src="http://www.tentonhammer.com/image/view/64281"> style="font-weight: bold;">Death
Coil

Rank 1 -
Causes the enemy target to run in horror for 3 sec and causes 244
Shadow damage.  The caster gains 100% of the damage caused in
health.

Rank 2 -
Causes the enemy target to run in horror for 3 sec and causes 319
Shadow damage.  The caster gains 100% of the damage caused in
health.

Rank 3 -
Causes the enemy target to run in horror for 3 sec and causes 400
Shadow damage.  The caster gains 100% of the damage caused in
health.

Rank 4 -
Causes the enemy target to run in horror for 3 sec and causes 519
Shadow damage.  The caster gains 100% of the damage caused in
health.

Rank 5 -
Causes the enemy target to run in horror for 3 sec and causes 670
Shadow damage.  The caster gains 100% of the damage caused in
health.

Rank 6 -
Causes the enemy target to run in horror for 3 sec and causes 790
Shadow damage.  The caster gains 100% of the damage caused in
health.



src="http://www.tentonhammer.com/image/view/62831"> name="Demon_Armor"> style="font-weight: bold;">Demon Armor

Rank 1 -
Protects the caster, increasing armor by 465, and increasing the amount
of health generated through spells and effects by 20%. Only one type of
Armor spell can be active on the Warlock at any time.  Lasts
30
min.

Rank 4 -
Protects the caster, increasing armor by 1060, and increasing the
amount of health generated through spells and effects by 20%. Only one
type of Armor spell can be active on the Warlock at any time. 
Lasts 30 min.

Rank 5 -
Protects the caster, increasing armor by 1260, and increasing the
amount of health generated through spells and effects by 20%. Only one
type of Armor spell can be active on the Warlock at any time. 
Lasts 30 min.

Rank 6 -
Protects the caster, increasing armor by 1460, and increasing the
amount of health generated through spells and effects by 20%. Only one
type of Armor spell can be active on the Warlock at any time. 
Lasts 30 min.

Rank 7 -
Protects the caster, increasing armor by 1855, and increasing the
amount of health generated through spells and effects by 20%. Only one
type of Armor spell can be active on the Warlock at any time. 
Lasts 30 min.

Rank 8 -
Protects the caster, increasing armor by 2100, and increasing the
amount of health generated through spells and effects by 20%. Only one
type of Armor spell can be active on the Warlock at any time. 
Lasts 30 min.



src="http://www.tentonhammer.com/image/view/62831"> name="Demon_Skin"> style="font-weight: bold;">Demon Skin

Protects the caster, increasing armor by 660, and increasing the amount
of health generated through spells and effects by 20%. Only one type of
Armor spell can be active on the Warlock at any time. Lasts 30 min.



src="http://www.tentonhammer.com/image/view/64283"> style="font-weight: bold;"> name="Demonic_Circle:_Summon">Demonic Circle:
Summon

You summon a Demonic Circle at your feet, lasting 6 min. You can only
have one Demonic Circle active at a time.



src="http://www.tentonhammer.com/image/view/64284"> style="font-weight: bold;"> name="Demonic_Circle:_Teleport">Demonic Circle:
Teleport

Teleports you to your Demonic Circle and removes all snare effects.



src="http://www.tentonhammer.com/image/view/62832"> name="Detect_Invisibility"> style="font-weight: bold;">Detect Invisibility

Allows the friendly target to detect lesser invisibility for 10 min.



src="http://www.tentonhammer.com/image/view/62833"> name="Drain_Life"> style="font-weight: bold;">Drain Life

Rank 1 -
Transfers 10 health every 1 sec from the target to the caster. Lasts 5
sec.

Rank 5 -
Transfers 55 health every 1 sec from the target to the
caster.  Lasts 5 sec.

Rank 6 -
Transfers 71 health every 1 sec from the target to the
caster.  Lasts 5 sec.

Rank 7 -
Transfers 87 health every 1 sec from the target to the
caster.  Lasts 5 sec.

Rank 8 -
Transfers 108 health every 1 sec from the target to the
caster.  Lasts 5 sec.

Rank 9 -
Transfers 133 health every 1 sec from the target to the
caster.  Lasts 5 sec.



src="http://www.tentonhammer.com/image/view/62834"> name="Drain_Mana"> style="font-weight: bold;">Drain Mana

Transfers 3% of target's maximum mana every 1 sec from the target to
the caster (up to a maximum of 6% of the caster's maximum mana every 1
sec). Lasts 5 sec.



src="http://www.tentonhammer.com/image/view/62835"> name="Drain_Soul"> style="font-weight: bold;">Drain Soul

Rank 1 -
Drains the soul of the target, causing 55 Shadow damage over 15 sec. If
the target dies while being drained, and yields experience or honor,
the caster gains a Soul Shard. Soul Shards are required for other
spells.

Rank 4 -
Drains the soul of the target, causing 455 Shadow damage over 15
sec.  If the target dies while being drained, and yields
experience or honor, the caster gains a Soul Shard.  Soul
Shards are required for other spells.

Rank 5 -
Drains the soul of the target, causing 620 Shadow damage over 15
sec.  If the target dies while being drained, and yields
experience or honor, the caster gains a Soul Shard.  Soul
Shards are required for other spells.

Rank 6 -
Drains the soul of the target, causing 710 Shadow damage over 15
sec.  If the target is at or below 25% health, Drain Soul
causes four times the normal damage. If the target dies while being
drained, and yields experience or honor, the caster gains a Soul
Shard.  Soul Shards are required for other spells.



src="http://www.tentonhammer.com/image/view/62836"> name="Enslave_Demon"> style="font-weight: bold;">Enslave Demon

Rank 1 -
Enslaves the target demon, up to level 32, forcing it to do your
bidding.  While enslaved, the time between the demon's attacks
is
increased by 40% and its casting speed is slowed by 30%. Lasts up to 5
minutes If you repeatedly enslave the same demon, it will become more
difficult to control with each attempt.

Rank 2 -
Enslaves the target demon, up to level 47, forcing it to do your
bidding.  While enslaved, the time between the demon's attacks
is increased by 40% and its casting speed is slowed by 30%. 
Lasts up to 5 min.  If you repeatedly enslave the same demon,
it will become more difficult to control with each attempt.

Rank 3 -
Enslaves the target demon, up to level 62, forcing it to do your
bidding.  While enslaved, the time between the demon's attacks
is increased by 40% and its casting speed is slowed by 30%. 
Lasts up to 5 min.  If you repeatedly enslave the same demon,
it will become more difficult to control with each attempt.

Rank 4 -
Enslaves the target demon, up to level 76, forcing it to do your
bidding.  While enslaved, the time between the demon's attacks
is increased by 40% and its casting speed is slowed by 30%. 
Lasts up to 5 min.  If you repeatedly enslave the same demon,
it will become more difficult to control with each attempt.



src="http://www.tentonhammer.com/image/view/62837"> name="Eye_of_Kilrogg"> style="font-weight: bold;">Eye of Kilrogg

Summons an Eye of Kilrogg and binds your vision to it.  The
eye moves quickly but is very fragile.



src="http://www.tentonhammer.com/image/view/62838"> name="Fear">Fear

Rank 1 -
Strikes fear in the enemy, causing it to run in fear for up to 10 sec.
Damage caused may interrupt the effect. Only 1 target can be feared at
a time.

Rank 3 -
Strikes fear in the enemy, causing it to run in fear for up to 20
sec.  Damage caused may interrupt the effect.  Only 1
target can be feared at a time.



src="http://www.tentonhammer.com/image/view/64288"> style="font-weight: bold;">Fel
Armor

Rank 1 -
Surrounds the caster with fel energy, increasing spell power by 50 plus
additional spell power equal to 30% of your Spirit. In addition, you
regain 2% of your maximum health every 5 sec. Only one type of Armor
spell can be active on the Warlock at any time.  Lasts 30 min.

Rank 2 -
Surrounds the caster with fel energy, increasing spell power by 100
plus additional spell power equal to 30% of your Spirit. In addition,
you regain 2% of your maximum health every 5 sec. Only one type of
Armor spell can be active on the Warlock at any time.  Lasts
30 min.

Rank 3 -
Surrounds the caster with fel energy, increasing spell power by 150
plus additional spell power equal to 30% of your Spirit. In addition,
you regain 2% of your maximum health every 5 sec. Only one type of
Armor spell can be active on the Warlock at any time.  Lasts
30 min.

Rank 4 -
Surrounds the caster with fel energy, increasing spell power by 180
plus additional spell power equal to 30% of your Spirit. In addition,
you regain 2% of your maximum health every 5 sec. Only one type of
Armor spell can be active on the Warlock at any time.  Lasts
30 min.



src="http://www.tentonhammer.com/image/view/62839"> name="Health_Funnel"> style="font-weight: bold;">Health Funnel

Rank 1 -
Gives 12 health to the caster's pet every second for 10 sec as long as
the caster channels.

Rank 5 -
Gives 89 health to the caster's pet every second for 10 sec as long as
the caster channels.

Rank 6 -
Gives 119 health to the caster's pet every second for 10 sec as long as
the caster channels.

Rank 7 -
Gives 153 health to the caster's pet every second for 10 sec as long as
the caster channels.

Rank 8 -
Gives 188 health to the caster's pet every second for 10 sec as long as
the caster channels.

Rank 9 -
Gives 520 health to the caster's pet every second for 10 sec as long as
the caster channels.



src="http://www.tentonhammer.com/image/view/62840"> name="Hellfire">Hellfire

Rank 1 -
Ignites the area surrounding the caster, causing 83 Fire damage to
himself and 83 Fire damage to all nearby enemies every 1 sec. Lasts 15
sec.

Rank 2 -
Ignites the area surrounding the caster, causing 139 Fire damage to
himself and 139 Fire damage to all nearby enemies every 1
sec.  Lasts 15 sec.

Rank 3 -
Ignites the area surrounding the caster, causing 208 Fire damage to
himself and 208 Fire damage to all nearby enemies every 1
sec.  Lasts 15 sec.

Rank 4 -
Ignites the area surrounding the caster, causing 306 Fire damage to
himself and 306 Fire damage to all nearby enemies every 1
sec.  Lasts 15 sec.

Rank 5 -
Ignites the area surrounding the caster, causing 451 Fire damage to
himself and 451 Fire damage to all nearby enemies every 1
sec.  Lasts 15 sec.



src="http://www.tentonhammer.com/image/view/62841"> name="Howl_of_Terror"> style="font-weight: bold;">Howl of Terror

Rank 1 -
Howl, causing 5 enemies within 10 yds to flee in terror for 6 sec.
Damage caused may interrupt the effect.

Rank 2 -
Howl, causing 5 enemies within 10 yds to flee in terror for 8
sec.  Damage caused may interrupt the effect.



src="http://www.tentonhammer.com/image/view/62842"> style="font-weight: bold;">Immolate

Rank 1 -
Burns the enemy for 19 Fire damage and then an additional 40 Fire
damage over 15 sec.

Rank 6 -
Burns the enemy for 192 Fire damage and then an additional 365 Fire
damage over 15 sec.

Rank 7 -
Burns the enemy for 258 Fire damage and then an additional 485 Fire
damage over 15 sec.

Rank 8 -
Burns the enemy for 279 Fire damage and then an additional 510 Fire
damage over 15 sec.

Rank 9 -
Burns the enemy for 327 Fire damage and then an additional 615 Fire
damage over 15 sec.

Rank 10 -
Burns the enemy for 370 Fire damage and then an additional 695 Fire
damage over 15 sec.

Rank 11 -
Burns the enemy for 460 Fire damage and then an additional 785 Fire
damage over 15 sec.



src="http://www.tentonhammer.com/image/view/64293"> style="font-weight: bold;">Incinerate

Rank 1 -
Deals 403 to 467 Fire damage to your target and an additional 100.8 to
116.8 Fire damage if the target is affected by an Immolate spell.

Rank 2 -
Deals 444 to 514 Fire damage to your target and an additional 111 to
128.5 Fire damage if the target is affected by an Immolate spell.

Rank 3 -
Deals 485 to 563 Fire damage to your target and an additional 121.2 to
140.8 Fire damage if the target is affected by an Immolate spell.

Rank 4 -
Deals 582 to 676 Fire damage to your target and an additional 145.5 to
169 Fire damage if the target is affected by an Immolate spell.



src="http://www.tentonhammer.com/image/view/62843"> name="Life_Tap">Life
Tap


Converts health into mana.  Spirit increases quantity of
health converted.



src="http://www.tentonhammer.com/image/view/62844"> name="Rain_of_Fire"> style="font-weight: bold;">Rain of Fire

Rank 1 -
Calls down a fiery rain to burn enemies in the area of effect for 240
Fire damage over 8 sec.

Rank 3 -
Calls down a fiery rain to burn enemies in the area of effect for 880
Fire damage over 8 sec.

Rank 4 -
Calls down a fiery rain to burn enemies in the area of effect for 1284
Fire damage over 8 sec.

Rank 5 -
Calls down a fiery rain to burn enemies in the area of effect for 1808
Fire damage over 8 sec

Rank 6 -
Calls down a fiery rain to burn enemies in the area of effect for 2152
Fire damage over 8 sec.

Rank 7 -
Calls down a fiery rain to burn enemies in the area of effect for 2700
Fire damage over 8 sec



src="http://www.tentonhammer.com/image/view/64297"> style="font-weight: bold;">Ritual
of Doom

Begins a ritual that sacrifices a random participant's health to summon
a doomguard.  The doomguard must be immediately enslaved or it
will attack the ritual participants.  Requires the caster and
4 additional party members to complete the ritual.  In order
to participate, all players must right-click the portal and not move
until the ritual is complete.



src="http://www.tentonhammer.com/image/view/64302"> style="font-weight: bold;">Ritual
of Souls

Rank 1 -
Begins a ritual that creates a Soulwell.  Raid members can
click the Soulwell to acquire a Master Healthstone.  The
Soulwell lasts for 3 min or 25 charges.  Requires the caster
and 2 additional party members to complete the ritual.  In
order to participate, all players must right-click the soul portal and
not move until the ritual is complete.

Rank 2 -
Begins a ritual that creates a Soulwell.  Raid members can
click the Soulwell to acquire a Fel Healthstone.  The Soulwell
lasts for 3 min or 25 charges.  Requires the caster and 2
additional party members to complete the ritual.  In order to
participate, all players must right-click the soul portal and not move
until the ritual is complete.



src="http://www.tentonhammer.com/image/view/62845"> name="Ritual_of_Summoning"> style="font-weight: bold;">Ritual of Summoning

Begins a ritual that creates a summoning portal. The summoning portal
can be used by 2 party or raid members to summon a targeted party or
raid member. The ritual portal requires the caster and 2 additional
party or raid members to complete. In order to participate, all players
must be out of combat and right-click the portal and not move until the
ritual is complete.



src="http://www.tentonhammer.com/image/view/62846"> name="Searing_Pain"> style="font-weight: bold;">Searing Pain

Rank 1 -
Inflict searing pain on the enemy target, causing 34 to 42 Fire damage.
Causes a high amount of threat.

Rank 4 -
Inflict searing pain on the enemy target, causing 122 to 146 Fire
damage.  Causes a high amount of threat.

Rank 5 -
Inflict searing pain on the enemy target, causing 158 to 188 Fire
damage.  Causes a high amount of threat.

Rank 6 -
Inflict searing pain on the enemy target, causing 204 to 240 Fire
damage.  Causes a high amount of threat.

Rank 7 -
Inflict searing pain on the enemy target, causing 243 to 287 Fire
damage.  Causes a high amount of threat.

Rank 8 -
Inflict searing pain on the enemy target, causing 270 to 320 Fire
damage.  Causes a high amount of threat.

Rank 9 -
Inflict searing pain on the enemy target, causing 295 to 349 Fire
damage.  Causes a high amount of threat.

Rank 10 -
Inflict searing pain on the enemy target, causing 343 to 405 Fire
damage.  Causes a high amount of threat.



src="http://www.tentonhammer.com/image/view/64303"> style="font-weight: bold;">Seed
of Corruption

Rank 1 -
Imbeds a demon seed in the enemy target, causing 1044 Shadow damage
over 18 sec.  When the target takes 1044 total damage or dies,
the seed will inflict 1110 to 1290 Shadow damage to all other enemies
within 15 yards of the target.  Only one Corruption spell per
Warlock can be active on any one target.

Rank 2 -
Imbeds a demon seed in the enemy target, causing 1296 Shadow damage
over 18 sec.  When the target takes 1296 total damage or dies,
the seed will inflict 1383 to 1607 Shadow damage to all other enemies
within 15 yards of the target.  Only one Corruption spell per
Warlock can be active on any one target.

Rank 3 -
Imbeds a demon seed in the enemy target, causing 1518 Shadow damage
over 18 sec.  When the target takes 1518 total damage or dies,
the seed will inflict 1633 to 1897 Shadow damage to all other enemies
within 15 yards of the target.  Only one Corruption spell per
Warlock can be active on any one target.



src="http://www.tentonhammer.com/image/view/62847"> name="Sense_Demons"> style="font-weight: bold;">Sense Demons

Shows the location of all nearby demons on the minimap until cancelled.
Only one form of tracking can be active at a time.



src="http://www.tentonhammer.com/image/view/62850"> name="Shadow_Bolt"> style="font-weight: bold;">Shadow Bolt

Rank 1 -
Sends a shadowy bolt at the enemy, causing 23 to 29 Shadow damage.

Rank 7 -
Sends a shadowy bolt at the enemy, causing 281 to 315 Shadow damage.

Rank 8 -
Sends a shadowy bolt at the enemy, causing 360 to 402 Shadow damage.

Rank 9 -
Sends a shadowy bolt at the enemy, causing 455 to 507 Shadow damage.

Rank 10 -
Sends a shadowy bolt at the enemy, causing 482 to 538 Shadow damage.

Rank 11 -
Sends a shadowy bolt at the enemy, causing 541 to 603 Shadow damage.

Rank 12 -
Sends a shadowy bolt at the enemy, causing 596 to 664 Shadow damage.

Rank 13 -
Sends a shadowy bolt at the enemy, causing 690 to 770 Shadow damage.



src="http://www.tentonhammer.com/image/view/62848"> name="Shadow_Ward"> style="font-weight: bold;">Shadow Ward

Rank 1 -
Absorbs 290 shadow damage. Lasts 30 sec.

Rank 2 -
Absorbs 470 shadow damage.  Lasts 30 sec.

Rank 3 -
Absorbs 675 shadow damage.  Lasts 30 sec.

Rank 4 -
Absorbs 875 shadow damage.  Lasts 30 sec.

Rank 5 -
Absorbs 2750 shadow damage.  Lasts 30 sec.

Rank 6 -
Absorbs 3300 shadow damage.  Lasts 30 sec.



src="http://www.tentonhammer.com/image/view/64304"> style="font-weight: bold;">Shadowflame

Rank 1 -
Targets in a cone in front of the caster take 520 to 568 Shadow damage
and an additional 544 Fire damage over 8 sec.

Rank 2 -
Targets in a cone in front of the caster take 615 to 671 Shadow damage
and an additional 644 Fire damage over 8 sec.



src="http://www.tentonhammer.com/image/view/64305"> style="font-weight: bold;">Soul
Fire

Rank 1 -
Burn the enemy's soul, causing 623 to 783 Fire damage.

Rank 2 -
Burn the enemy's soul, causing 703 to 881 Fire damage.

Rank 3 -
Burn the enemy's soul, causing 839 to 1051 Fire damage.

Rank 4 -
Burn the enemy's soul, causing 1003 to 1257 Fire damage.

Rank 5 -
Burn the enemy's soul, causing 1137 to 1423 Fire damage.

Rank 6 -
Burn the enemy's soul, causing 1323 to 1657 Fire damage.



src="http://www.tentonhammer.com/image/view/64301"> style="font-weight: bold;">Soulshatter

Reduces threat by 50% for all enemies within 50 yards.



src="http://www.tentonhammer.com/image/view/62851"> name="Summon_Felhunter"> style="font-weight: bold;">Summon Felhunter

Summons a Felhunter under the command of the Warlock.



src="http://www.tentonhammer.com/image/view/62852"> name="Summon_Succubus"> style="font-weight: bold;">Summon Succubus

Summons a Succubus under the command of the Warlock.



src="http://www.tentonhammer.com/image/view/62853"> name="Summon_Voidwalker"> style="font-weight: bold;">Summon Voidwalker

Summons a Voidwalker under the command of the Warlock.



src="http://www.tentonhammer.com/image/view/62854"> name="Unending_Breath"> style="font-weight: bold;">Unending Breath

Allows the target to breathe underwater for 10 min.



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Last Updated: Mar 13, 2016

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