Tabula Rasa's combat system provides not only a variety of weapons but the unique use of a weakness and immunity within certain creatures. This means you can't just run around with your best shotgun all the time blasting away but must take into consideration what you are up against.
Damage Type
|
Strong Against
|
Immune To
|
Physical | Warnets | Juggernauts and Kael |
Laser | Atta and Amoeboids | Lightbenders |
EMP | Juggernaut, Predator, Strider, Stalker, and Hominus Machina, Bots
(Shield, Warden, etc..), and Bane Artillery |
While EMP will damage armor on any target it will not damage health
unless it is listed in the left column. Tends to work well on Linkers also. |
Sonic | Lightbenders | Hominus Machine and Howlers |
Electric | Brann, Fithik, and some Bots | Beam Mantas |
Virulent | None | Juggernaut, Predator, Strider, Stalker, Bots, and Thrax Caretakers |
Incendiary | Thrax Infantry, Pherin, and Miasma | Atta, Kael, and Forean Machina |
Cryogenic | Flaregashers | Nitroglazers |
Thanks to Karatta for a few of these! Stop by our forums with questions or comments!
To read the latest guides, news, and features you can visit our Tabula Rasa Game Page.