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color="#0000ff" face="Times New Roman" size="3">Heroic
Level



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face="Times New Roman" size="3">#1
Mirror of Truth

- Increases your critical strike by 84, and gives you a chance on
critical strike to boost your AP by 1000. 

face="Times New Roman" size="3">Pound for
pound this trinket will last you a long, long time.  As soon
as you get 40 heroisms, this should be your first or second
pickup. 

 

#2
Incisor Fragment

-

Increases your AP by 148, and can activate a 291 Armor Penetration buff
for 20 seconds with a 2 minute cooldown.

face="Times New Roman" size="3">That's a lot
of AP, and the armor penetration activated ability isn't bad
either.  Assassination builds will get a little less out of it
as a result of their damage being more poison based, but that factor is
very minimal with your top two damage abilities in any encounter being
Melee and Mutilate. 

 

#3
Meteorite Whetstone

-

Increases your Critical rating by 74, and gives you a chance on hit for
444 bonus haste for 10 seconds.

face="Times New Roman" size="3">If you're
going to be Mutilating at the heroic level, critical rating will help
you get more energy out of Focused Attacks.  I would take this
over the Incisor as a result but they're both quite potent for Heroic
trinkets 

 

color="#9900ff" face="Times New Roman" size="3">Entry-Raid
Level
face="Times New Roman" size="3"> - color="#9900ff" face="Times New Roman" size="3">(No
Malygos/Ulduar)



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color="#9900ff" face="Times New Roman" size="3"> 

face="Times New Roman" size="3">#1
Grim Toll

-
Improves your hit rating by
83 and gives you a chance on hit to gain 612 armor penetration for 10
seconds.

face="Times New Roman" size="3">This is by far
the best trinket in this level of gear.  If you aren't gemming
specifically for it, the 83 hit will give you a solid boost to the
poison hit cap that we covet, and the armor penetration buff will
significantly boost your physical DPS for that time. 

 

#2
Fury of the Five Flights

- You gain 16 AP on hit for 10 seconds, and stacks up to twenty times (
320 AP )

face="Times New Roman" size="3">Just a ton of
bonus power.  Everything we do revolves around AP and this
just loads up on it, and thanks to slice and dice and dual wielding, we
hit the full stack far quicker than other physical classes. 

 

#3
Bandit's Insignia

-

Increases your attack power by 190.  Your attacks will
sometimes strike your enemy for 1504 to 2256 arcane damage.

face="Times New Roman" size="3">If you can't
get either of the other two, this is a sound replacement for your blue
heroic trinket.  It suffers from a very low proc rate due to a
long internal cooldown of ~45 seconds.  However, this can proc
from your throws.  This can lead to some devastating Deadly
Throws in PvP if you're lucky. 

 

color="#ff9900" face="Times New Roman" size="3">Top
End Trinkets (Not counting Algalon - though Dark Matter is best)
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face="Times New Roman" size="3"> 

#1
Mjolnir Runestone

- Increases your critical strike
rating by 102, and gives a chance on
hit to increase your armor penetration by 612 for 10 seconds.

face="Times New Roman" size="3">Grim Toll's
upgrade.  Note that while the proc from this and Grim Toll do
stack, they will push you well over the armor penetration cap and thus
waste what could be a much more beneficial buff.  Since you
lost a bunch of hit, lets replace it with... 

 

#2
Blood of the Old God

-

Increases your chance to hit by 108, and can proc a 1284 AP buff on
crit.

face="Times New Roman" size="3">Pyrite
Infuser

- Exactly the same as the above only 95 hit and 1234 AP buff.

face="Times New Roman" size="3">Just a lot of
hit to help us hit the cap, and a buff that puts the Mirror of Truth to
shame.  The pyrite infuser is *much* easier to get however, as
a simple 10 man Flame Leviathan normal drop. 

 

#3
Wrathstone

-

Increases your critical strike rating by 108, and can activate for a
856 AP buff for 20 seconds with a two minute cooldown.

face="Times New Roman" size="3">A lot of
Attack Power (if not sustained) and a ton of Crit.  The
downside is you need to keep hitting this trinket every time it's up to
see the full value of it in long boss battles, where as if you hit it
once and forget about it, you might be better off keeping one of the
previous tier trinkets in the slot. 

 

The best trinkets in the game might drop off the hardest boss currently
in the game, but as for the rest of them they aren't always heroic or
hard mode!  Keep this in mind as you raid and keep your poison
hit cap in mind as you're grabbing these.  Even if we get more
white damage out of hit beyond that point, striking with every blow for
pathetic damage simply doesn't work.  Although, I suppose with
these powerful trinkets, it certainly wouldn't be pathetic but you get
my drift.  Now that you know what to gun for, get out there
and squash those bosses, and may luck be with you in drops and rolls!


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Last Updated: Mar 13, 2016

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