Ten Ton Hammer's Class Guides - Priest


This section is split into three tables. Each one lists all the spells in one of the three possible spell categories. They are:

  • Holy - Used mainly for healing
  • Discipline - Mainly for assistance and mana conservation
  • Shadow - Used mainly for damage dealing

You can also return to the Spells, Talents, and Talent Builds section.


Holy Spells





























































































































































































































































































































































































































































































































































































































































































































































































































































Name Category
Level


Mana


Cast Time

Range Description
Lesser Heal:
Rank 1
Holy
1


30


1.50

40 yards Heal your target for 46 to 56.
Smite:
Rank 1
Holy
1


20


1.50

30 yards Smite an enemy for 13 to 17 Holy damage.
Lesser Heal:
Rank 2
Holy
4


45


2.00

40 yards Heal your target for 71 to 85.
Smite:
Rank 2
Holy
6


30


2.00

30 yards Smite an enemy for 25 to 31 Holy damage.
Renew:
Rank 1
Holy
8


30


0.00

40 yards Heals the target for 45 over 15 seconds.
Lesser Heal:
Rank 3
Holy
10


75


2.50

40 yards Heal your target for 135 to 157.
Resurrection:
Rank 1
Holy
10


0


10.00

30 yards Brings a dead player back to life with 70 health and 135 mana. Cannot be cast when in combat.
Desperate Prayer:
Rank 1
Holy
10


0


0.00

Self Only Instantly heals the caster for 134 to 170.
Smite:
Rank 3
Holy
14


60


2.50

30 yards Smite an enemy for 54 to 62 Holy damage.
Cure Disease Holy
14


0


0.00

30 yards Removes 1 diseases from the friendly target.
Renew:
Rank 2
Holy
14


65


0.00

40 yards Heals the target for 100 over 15 seconds.
Heal:
Rank 1
Holy
16


155


3.00

40 yards Heal your target for 295 to 341.
Desperate Prayer:
Rank 2
Holy
18


0


0.00

Self Only Instantly heals the caster for 263 to 325.
Renew:
Rank 3
Holy
20


105


0.00

40 yards Heals the target for 175 over 15 seconds.
Flash Heal:
Rank 1
Holy
20


125


1.50

40 yards Heals a friendly target for 193 to 237.
Holy Nova:
Rank 1
Holy
20


185


0.00

Self Only Causes an explosion of holy light around the caster, causing 28 to 32 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 52 to 60. These effects cause no threat.
Holy Fire:
Rank 1
Holy
20


85


3.50

30 yards Consumes the enemy in holy flames that cause 78 to 98 Holy damage and an additional 30 Holy damage over 10 seconds.
Fear Ward Holy
20


100


0.00

30 yards Wards the friendly target against Fear. The next Fear effect used against the target will fail, using up the ward. Lasts 10 minutes.
Heal:
Rank 2
Holy
22


205


3.00

40 yards Heal your target for 429 to 491.
Smite:
Rank 4
Holy
22


95


2.50

30 yards Smite an enemy for 91 to 105 Holy damage.
Resurrection:
Rank 2
Holy
22


0


10.00

30 yards Brings a dead player back to life with 160 health and 300 mana. Cannot be cast when in combat.
Holy Fire:
Rank 2
Holy
24


95


3.50

30 yards Consumes the enemy in holy flames that cause 96 to 120 Holy damage and an additional 40 Holy damage over 10 seconds.
Renew:
Rank 4
Holy
26


140


0.00

40 yards Heals the target for 245 over 15 seconds.
Flash Heal:
Rank 2
Holy
26


155


1.50

40 yards Heals a friendly target for 258 to 314.
Desperate Prayer:
Rank 3
Holy
26


0


0.00

Self Only Instantly heals the caster for 447 to 543.
Heal:
Rank 3
Holy
28


255


3.00

40 yards Heal your target for 566 to 642.
Holy Nova:
Rank 2
Holy
28


290


0.00

Self Only Causes an explosion of holy light around the caster, causing 50 to 58 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 86 to 98. These effects cause no threat.
Smite:
Rank 5
Holy
30


140


2.50

30 yards Smite an enemy for 150 to 170 Holy damage.
Prayer of Healing:
Rank 1
Holy
30


410


3.00

Self Only A powerful prayer heals party members within 30 yards for 301 to 321.
Holy Fire:
Rank 3
Holy
30


125


3.50

30 yards Consumes the enemy in holy flames that cause 132 to 166 Holy damage and an additional 55 Holy damage over 10 seconds.
Abolish Disease: Holy
32


0


0.00

30 yards Attempts to cure 1 disease effect on the target, and 1 more disease effect every 5 seconds for 20 seconds.
Renew:
Rank 5
Holy
32


170


0.00

40 yards Heals the target for 315 over 15 seconds.
Flash Heal:
Rank 3
Holy
32


185


1.50

40 yards Heals a friendly target for 327 to 393.
Heal:
Rank 4
Holy
34


305


3.00

40 yards Heal your target for 712 to 804.
Resurrection:
Rank 3
Holy
34


0


10.00

30 yards Brings a dead player back to life with 300 health and 520 mana. Cannot be cast when in combat.
Desperate Prayer:
Rank 4
Holy
34


0


0.00

Self Only Instantly heals the caster for 588 to 708.
Holy Fire:
Rank 4
Holy
36


145


3.50

30 yards Consumes the enemy in holy flames that cause 165 to 209 Holy damage and an additional 65 Holy damage over 10 seconds.
Holy Nova:
Rank 3
Holy
36


400


0.00

Self Only Causes an explosion of holy light around the caster, causing 76 to 88 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 121 to 139. These effects cause no threat.
Smite:
Rank 6
Holy
38


185


2.50

30 yards Smite an enemy for 212 to 240 Holy damage.
Renew:
Rank 6
Holy
38


205


0.00

40 yards Heals the target for 400 over 15 seconds.
Flash Heal:
Rank 4
Holy
38


215


1.50

40 yards Heals a friendly target for 400 to 478.
Greater Heal:
Rank 1
Holy
40


370


3.00

40 yards A slow casting spell that heals a single target for 899 to 1013.
Prayer of Healing:
Rank 2
Holy
40


560


3.00

Self Only A powerful prayer heals party members within 30 yards for 444 to 472.
Lightwell:
Rank 1
Holy
40


225


1.50

40 yards Creates a holy Lightwell. Members of your raid or party can click the Lightwell to restore 801 health over 6 seconds. Any damage taken will cancel the effect. Lightwell lasts for 3 minutes or 5 charges.
Holy Fire:
Rank 5
Holy
42


170


3.50

30 yards Consumes the enemy in holy flames that cause 204 to 258 Holy damage and an additional 85 Holy damage over 10 seconds.
Desperate Prayer:
Rank 5
Holy
42


0


0.00

Self Only Instantly heals the caster for 834 to 994.
Flash Heal:
Rank 5
Holy
44


265


1.50

40 yards Heals a friendly target for 518 to 616.
Renew:
Rank 7
Holy
44


250


0.00

40 yards Heals the target for 510 over 15 seconds.
Holy Nova:
Rank 4
Holy
44


520


0.00

Self Only Causes an explosion of holy light around the caster, causing 106 to 122 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 161 to 187. These effects cause no threat.
Greater Heal:
Rank 2
Holy
46


455


3.00

40 yards A slow casting spell that heals a single target for 1149 to 1289.
Smite:
Rank 7
Holy
46


230


2.50

30 yards Smite an enemy for 287 to 323 Holy damage.
Resurrection:
Rank 4
Holy
46


0


10.00

30 yards Brings a dead player back to life with 500 health and 750 mana. Cannot be cast when in combat.
Holy Fire:
Rank 6
Holy
48


200


3.50

30 yards Consumes the enemy in holy flames that cause 254 to 322 Holy damage and an additional 100 Holy damage over 10 seconds.
Flash Heal:
Rank 6
Holy
50


315


1.50

40 yards Heals a friendly target for 644 to 764.
Renew:
Rank 8
Holy
50


305


0.00

40 yards Heals the target for 650 over 15 seconds.
Prayer of Healing:
Rank 3
Holy
50


770


3.00

Self Only A powerful prayer heals party members within 30 yards for 657 to 695.
Desperate Prayer:
Rank 6
Holy
50


0


0.00

Self Only Instantly heals the caster for 1101 to 1305.
Lightwell:
Rank 2
Holy
50


295


1.50

40 yards Creates a holy Lightwell. Members of your raid or party can click the Lightwell to restore 1164 health over 6 seconds. Any damage taken will cancel the effect. Lightwell lasts for 3 minutes or 5 charges.
Circle of Healing:
Rank 1
Holy
50


400


0.00

40 yards Heals friendly target and that target's party members within 15 yards of the target for 285 to 315.
Greater Heal:
Rank 3
Holy
52


545


3.00

40 yards A slow casting spell that heals a single target for 1437 to 1609.
Holy Nova:
Rank 5
Holy
52


635


0.00

Self Only Causes an explosion of holy light around the caster, causing 140 to 162 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 235 to 271. These effects cause no threat.
Smite:
Rank 8
Holy
54


280


2.50

30 yards Smite an enemy for 371 to 415 Holy damage.
Holy Fire:
Rank 7
Holy
54


230


3.50

30 yards Consumes the enemy in holy flames that cause 304 to 386 Holy damage and an additional 125 Holy damage over 10 seconds.
Flash Heal:
Rank 7
Holy
56


380


1.50

40 yards Heals a friendly target for 812 to 958.
Renew:
Rank 9
Holy
56


365


0.00

40 yards Heals the target for 810 over 15 seconds.
Circle of Healing:
Rank 2
Holy
56


450


0.00

40 yards Heals friendly target and that target's party members within 15 yards of the target for 333 to 367.
Greater Heal:
Rank 4
Holy
58


655


3.00

40 yards A slow casting spell that heals a single target for 1798 to 2006.
Desperate Prayer:
Rank 7
Holy
58


0


0.00

Self Only Instantly heals the caster for 1324 to 1562.
Resurrection:
Rank 5
Holy
58


0


10.00

30 yards Brings a dead player back to life with 750 health and 1000 mana. Cannot be cast when in combat.
Prayer of Healing:
Rank 4
Holy
60


1030


3.00

Self Only A powerful prayer heals party members within 30 yards for 939 to 991.
Holy Fire:
Rank 8
Holy
60


255


3.50

30 yards Consumes the enemy in holy flames that cause 355 to 449 Holy damage and an additional 145 Holy damage over 10 seconds.
Greater Heal:
Rank 5
Holy
60


710


3.00

40 yards A slow casting spell that heals a single target for 1966 to 2194.
Renew:
Rank 10
Holy
60


410


0.00

40 yards Heals the target for 970 over 15 seconds.
Prayer of Healing:
Rank 5
Holy
60


1070


3.00

Self Only A powerful prayer heals party members within 30 yards for 997 to 1053.
Holy Nova:
Rank 6
Holy
60


750


0.00

Self Only Causes an explosion of holy light around the caster, causing 181 to 209 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 302 to 350. These effects cause no threat.
Lightwell:
Rank 3
Holy
60


365


1.50

40 yards Creates a holy Lightwell. Members of your raid or party can click the Lightwell to restore 1599 health over 6 seconds. Any damage taken will cancel the effect. Lightwell lasts for 3 minutes or 5 charges.
Circle of Healing:
Rank 3
Holy
60


500


0.00

40 yards Heals friendly target and that target's party members within 15 yards of the target for 380 to 420.
Flash Heal:
Rank 8
Holy
61


400


1.50

40 yards Heals a friendly target for 913 to 1059.
Smite:
Rank 9
Holy
61


300


2.50

30 yards Smite an enemy for 405 to 453 Holy damage.
Greater Heal:
Rank 6
Holy
63


750


3.00

40 yards A slow casting spell that heals a single target for 2074 to 2410.
Binding Heal:
Rank 1
Holy
64


1034


1.50

40 yards Heals a friendly target and the caster for 1042 to 1338.
Renew:
Rank 11
Holy
65


430


0.00

40 yards Heals the target for 1010 over 15 seconds.
Circle of Healing:
Rank 4
Holy
65


550


0.00

40 yards Heals friendly target and that target's party members within 15 yards of the target for 428 to 472.
Holy Fire:
Rank 9
Holy
66


290


3.50

30 yards Consumes the enemy in flames that cause 412 to 522 Fire damage and an additional 165 Fire damage over 10 seconds.
Desperate Prayer:
Rank 8
Holy
66


0


0.00

Self Only Instantly heals the caster for 1601 to 1887.
Flash Heal:
Rank 9
Holy
67


470


1.50

40 yards Heals a friendly target for 1101 to 1279.
Greater Heal:
Rank 7
Holy
68


825


3.00

40 yards A slow casting spell that heals a single target for 2396 to 2784.
Prayer of Healing:
Rank 6
Holy
68


1255


3.00

Self Only A powerful prayer heals party members within 30 yards for 1246 to 1316.
Holy Nova:
Rank 7
Holy
68


875


0.00

Self Only Causes an explosion of holy light around the caster, causing 242 to 280 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 384 to 446. These effects cause no threat.
Resurrection:
Rank 6
Holy
68


0


10.00

30 yards Brings a dead player back to life with 1100 health and 1150 mana. Cannot be cast when in combat.
Prayer of Mending:
Rank 1
Holy
68


390


0.00

40 yards Places a spell on the target that heals them for 800 the next time they take damage. When the heal occurs, Prayer of Mending jumps to a raid member within 20 yards. Jumps up to 5 times and lasts 30 seconds after each jump. This spell can only be placed on one target at a time.
Smite:
Rank 10
Holy
69


385


2.50

30 yards Smite an enemy for 545 to 611 Holy damage.
Renew:
Rank 12
Holy
70


450


0.00

40 yards Heals the target for 1110 over 15 seconds.
Lightwell:
Rank 4
Holy
70


445


1.50

40 yards Creates a holy Lightwell. Friendly targets can click the Lightwell to restore 2361 health over 6 seconds. Any damage taken will cancel the effect. Lightwell lasts for 3 minutes or 5 charges.
Circle of Healing:
Rank 5
Holy
70


600


0.00

40 yards Heals friendly target and that target's party members within 15 yards of the target for 475 to 525.


Discipline Spells




























































































































































































































































































































































































































































































































































































































































































Name Category
Level


Mana


Cast Time

Range Description
Power Word: Fortitude:
Rank 1
Discipline
1


60


0.00

30 yards Power infuses the target, increasing their Stamina by 3 for 30 minutes.
Power Word: Shield:
Rank 1
Discipline
6


45


0.00

40 yards Draws on the soul of the party member to shield them, absorbing 44 damage. Lasts 30 seconds. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 seconds.
Starshards:
Rank 1
Discipline
10


50


0.00

30 yards Rains starshards down on the enemy target's head, causing 84 Arcane damage over 6 seconds.
Symbol of Hope Discipline
10


15


0.00

Self Only Greatly increases the morale of party members, giving them 33 mana every 5 sec. Effect lasts 15 seconds.
Inner Fire:
Rank 1
Discipline
12


30


0.00

Self Only A burst of Holy energy fills the caster, increasing armor by 315. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 minutes or until 20 charges are used.
Power Word: Shield:
Rank 2
Discipline
12


80


0.00

40 yards Draws on the soul of the party member to shield them, absorbing 88 damage. Lasts 30 seconds. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 seconds.
Power Word: Fortitude:
Rank 2
Discipline
12


155


0.00

30 yards Power infuses the target, increasing their Stamina by 8 for 30 minutes.
Power Word: Shield:
Rank 3
Discipline
18


130


0.00

40 yards Draws on the soul of the party member to shield them, absorbing 158 damage. Lasts 30 seconds. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 seconds.
Dispel Magic:
Rank 1
Discipline
18


0


0.00

30 yards Dispels magic on the target, removing 1 harmful spells from a friend or 1 beneficial spells from an enemy.
Starshards:
Rank 2
Discipline
18


85


0.00

30 yards Rains starshards down on the enemy target's head, causing 162 Arcane damage over 6 seconds.
Shackle Undead:
Rank 1
Discipline
20


90


1.50

30 yards Shackles the target undead enemy for up to 30 seconds. The shackled unit is unable to move, attack or cast spells. Any damage caused will release the target. Only one target can be shackled at a time.
Inner Fire:
Rank 2
Discipline
20


65


0.00

Self Only A burst of Holy energy fills the caster, increasing armor by 495. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 minutes or until 20 charges are used.
Elune's Grace:
Rank 1
Discipline
20


60


0.00

Self Only Reduces ranged damage taken by 21 and increases chance to dodge by 10% for 15 seconds.
Feedback:
Rank 1
Discipline
20


140


0.00

Self Only The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 18 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 seconds.
Consume Magic Discipline
20


0


0.00

Self Only Dispels one beneficial Magic effect from the caster and gives them 120 to 154 mana. The dispelled effect must be a priest spell.
Power Word: Shield:
Rank 4
Discipline
24


175


0.00

40 yards Draws on the soul of the party member to shield them, absorbing 234 damage. Lasts 30 seconds. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 seconds.
Power Word: Fortitude:
Rank 3
Discipline
24


400


0.00

30 yards Power infuses the target, increasing their Stamina by 20 for 30 minutes.
Mana Burn:
Rank 1
Discipline
24


95


3.00

30 yards Drains 191 to 203 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage.
Starshards:
Rank 3
Discipline
26


140


0.00

30 yards Rains starshards down on the enemy target's head, causing 288 Arcane damage over 6 seconds.
Inner Fire:
Rank 3
Discipline
30


105


0.00

Self Only A burst of Holy energy fills the caster, increasing armor by 720. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 minutes or until 20 charges are used.
Power Word: Shield:
Rank 5
Discipline
30


210


0.00

40 yards Draws on the soul of the party member to shield them, absorbing 301 damage. Lasts 30 seconds. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 seconds.
Divine Spirit:
Rank 1
Discipline
30


285


0.00

30 yards Holy power infuses the target, increasing their Spirit by 17 for 30 minutes.
Feedback:
Rank 2
Discipline
30


245


0.00

Self Only The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 35 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 seconds.
Elune's Grace:
Rank 2
Discipline
30


105


0.00

Self Only Reduces ranged damage taken by 33 and increases chance to dodge by 10% for 15 seconds.
Mana Burn:
Rank 2
Discipline
32


140


3.00

30 yards Drains 309 to 329 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage.
Levitate Discipline
34


100


0.00

Self Only Allows the caster to levitate, floating a few feet above the ground. While levitating, you will fall at a reduced speed and travel over water. Any damage will cancel the effect. Lasts 2 minutes.
Starshards:
Rank 4
Discipline
34


190


0.00

30 yards Rains starshards down on the enemy target's head, causing 414 Arcane damage over 6 seconds.
Power Word: Shield:
Rank 6
Discipline
36


250


0.00

40 yards Draws on the soul of the party member to shield them, absorbing 381 damage. Lasts 30 seconds. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 seconds.
Power Word: Fortitude:
Rank 4
Discipline
36


745


0.00

30 yards Power infuses the target, increasing their Stamina by 32 for 30 minutes.
Dispel Magic:
Rank 2
Discipline
36


0


0.00

30 yards Dispels magic on the target, removing 2 harmful spells from a friend or 2 beneficial spells from an enemy.
Shackle Undead:
Rank 2
Discipline
40


120


1.50

30 yards Shackles the target undead enemy for up to 40 seconds. The shackled unit is unable to move, attack or cast spells. Any damage caused will release the target. Only one target can be shackled at a time.
Inner Fire:
Rank 4
Discipline
40


165


0.00

Self Only A burst of Holy energy fills the caster, increasing armor by 945. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 minutes or until 20 charges are used.
Mana Burn:
Rank 3
Discipline
40


185


3.00

30 yards Drains 442 to 468 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage.
Divine Spirit:
Rank 2
Discipline
40


420


0.00

30 yards Holy power infuses the target, increasing their Spirit by 23 for 30 minutes.
Feedback:
Rank 3
Discipline
40


355


0.00

Self Only The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 54 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 seconds.
Elune's Grace:
Rank 3
Discipline
40


145


0.00

Self Only Reduces ranged damage taken by 52 and increases chance to dodge by 10% for 15 seconds.
Power Infusion Discipline
40


0


0.00

30 yards Infuses the target with power, increasing their spell damage and healing by 20%. Lasts 15 seconds.
Power Word: Shield:
Rank 7
Discipline
42


300


0.00

40 yards Draws on the soul of the party member to shield them, absorbing 484 damage. Lasts 30 seconds. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 seconds.
Starshards:
Rank 5
Discipline
42


245


0.00

30 yards Rains starshards down on the enemy target's head, causing 570 Arcane damage over 6 seconds.
Power Word: Shield:
Rank 8
Discipline
48


355


0.00

40 yards Draws on the soul of the party member to shield them, absorbing 605 damage. Lasts 30 seconds. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 seconds.
Power Word: Fortitude:
Rank 5
Discipline
48


1170


0.00

30 yards Power infuses the target, increasing their Stamina by 43 for 30 minutes.
Mana Burn:
Rank 4
Discipline
48


225


3.00

30 yards Drains 576 to 610 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage.
Prayer of Fortitude:
Rank 1
Discipline
48


2600


0.00

40 yards Power infuses the target's party, increasing their Stamina by 43 for 60 minutes.
Inner Fire:
Rank 5
Discipline
50


235


0.00

Self Only A burst of Holy energy fills the caster, increasing armor by 1170. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 minutes or until 20 charges are used.
Divine Spirit:
Rank 3
Discipline
50


785


0.00

30 yards Holy power infuses the target, increasing their Spirit by 33 for 30 minutes.
Feedback:
Rank 4
Discipline
50


470


0.00

Self Only The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 77 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 seconds.
Elune's Grace:
Rank 4
Discipline
50


195


0.00

Self Only Reduces ranged damage taken by 75 and increases chance to dodge by 10% for 15 seconds.
Starshards:
Rank 6
Discipline
50


300


0.00

30 yards Rains starshards down on the enemy target's head, causing 756 Arcane damage over 6 seconds.
Power Word: Shield:
Rank 9
Discipline
54


425


0.00

40 yards Draws on the soul of the party member to shield them, absorbing 763 damage. Lasts 30 seconds. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 seconds.
Mana Burn:
Rank 5
Discipline
56


270


3.00

30 yards Drains 738 to 780 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage.
Starshards:
Rank 7
Discipline
58


350


0.00

30 yards Rains starshards down on the enemy target's head, causing 936 Arcane damage over 6 seconds.
Shackle Undead:
Rank 3
Discipline
60


150


1.50

30 yards Shackles the target undead enemy for up to 50 seconds. The shackled unit is unable to move, attack or cast spells. Any damage caused will release the target. Only one target can be shackled at a time.
Inner Fire:
Rank 6
Discipline
60


315


0.00

Self Only A burst of Holy energy fills the caster, increasing armor by 1395. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 minutes or until 20 charges are used.
Power Word: Shield:
Rank 10
Discipline
60


500


0.00

40 yards Draws on the soul of the party member to shield them, absorbing 942 damage. Lasts 30 seconds. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 seconds.
Power Word: Fortitude:
Rank 6
Discipline
60


1695


0.00

30 yards Power infuses the target, increasing their Stamina by 54 for 30 minutes.
Feedback:
Rank 5
Discipline
60


580


0.00

Self Only The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 105 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 seconds.
Elune's Grace:
Rank 5
Discipline
60


240


0.00

Self Only Reduces ranged damage taken by 95 and increases chance to dodge by 10% for 15 seconds.
Prayer of Fortitude:
Rank 2
Discipline
60


3400


0.00

40 yards Power infuses the target's party, increasing their Stamina by 54 for 60 minutes.
Prayer of Spirit:
Rank 1
Discipline
60


1940


0.00

40 yards Power infuses the target's party, increasing their Spirit by 40 for 60 minutes.
Divine Spirit:
Rank 4
Discipline
60


970


0.00

30 yards Holy power infuses the target, increasing their Spirit by 40 for 30 minutes.
Mana Burn:
Rank 6
Discipline
63


300


3.00

30 yards Drains 876 to 924 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage.
Power Word: Shield:
Rank 11
Discipline
65


540


0.00

40 yards Draws on the soul of the party member to shield them, absorbing 1147 damage. Lasts 30 seconds. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 seconds.
Starshards:
Rank 8
Discipline
66


405


0.00

30 yards Rains starshards down on the enemy target's head, causing 1128 Arcane damage over 6 seconds.
Inner Fire:
Rank 7
Discipline
69


375


0.00

Self Only A burst of Holy energy fills the caster, increasing armor by 1580. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 minutes or until 20 charges are used.
Power Word: Shield:
Rank 12
Discipline
70


600


0.00

40 yards Draws on the soul of the party member to shield them, absorbing 1315 damage. Lasts 30 seconds. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 seconds.
Divine Spirit:
Rank 5
Discipline
70


1180


0.00

30 yards Holy power infuses the target, increasing their Spirit by 50 for 30 minutes.
Mana Burn:
Rank 7
Discipline
70


355


3.00

30 yards Drains 1021 to 1079 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage.
Power Word: Fortitude:
Rank 7
Discipline
70


2080


0.00

30 yards Power infuses the target increasing their Stamina by 79 for 30 minutes.
Prayer of Fortitude:
Rank 3
Discipline
70


4120


0.00

30 yards Power infuses the target's party, increasing their Stamina by 79 for 60 minutes.
Feedback:
Rank 6
Discipline
70


705


0.00

Self Only The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 165 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 seconds.
Elune's Grace:
Rank 6
Discipline
70


295


0.00

Self Only Reduces ranged damage taken by 167 and increases chance to dodge by 10% for 15 seconds.
Mass Dispel Discipline
70


0


1.50

30 yards Dispels magic in a 15 yard radius, removing 1 harmful spells from each friendly target and 1 beneficial spells from each enemy target. Effects a maximum of 5 friendly targets and 5 enemy targets. This dispel is potent enough to remove Magic effects that are normally undispellable.
Prayer of Spirit:
Rank 2
Discipline
70


2360


0.00

40 yards Power infuses the target's party, increasing their Spirit by 50 for 60 minutes.


Shadow Spells



































































































































































































































































































































































































































































































































































































































































































































































































































Name Category
Level


Mana


Cast Time

Range Description
Shadow Word: Pain:
Rank 1
Shadow
4


25


0.00

30 yards A word of darkness that causes 30 Shadow damage over 18 seconds.
Fade:
Rank 1
Shadow
8


40


0.00

Self Only Fade out, discouraging enemies from attacking you for 10 seconds.
Shadow Word: Pain:
Rank 2
Shadow
10


50


0.00

30 yards A word of darkness that causes 66 Shadow damage over 18 seconds.
Mind Blast:
Rank 1
Shadow
10


50


1.50

30 yards Blasts the target for 39 to 43 Shadow damage.
Hex of Weakness:
Rank 1
Shadow
10


35


0.00

30 yards Weakens the target enemy, reducing damage caused by 2 and reducing the effectiveness of any healing by 20%. Lasts 2 minutes.
Touch of Weakness:
Rank 1
Shadow
10


25


0.00

Self Only The next melee attack against the caster will cause 8 Shadow damage and reduce the damage caused by the attacker by 2 for 2 minutes.
Psychic Scream:
Rank 1
Shadow
14


100


0.00

Self Only The caster lets out a psychic scream, causing 2 enemies within 8 yards to flee for 8 seconds. Damage caused may interrupt the effect.
Mind Blast:
Rank 2
Shadow
16


80


1.50

30 yards Blasts the target for 72 to 78 Shadow damage.
Shadow Word: Pain:
Rank 3
Shadow
18


95


0.00

30 yards A word of darkness that causes 132 Shadow damage over 18 seconds.
Mind Soothe:
Rank 1
Shadow
20


50


0.00

40 yards Soothes the target, reducing the range at which it will attack you by 10 yards. Lasts 15 seconds.
Fade:
Rank 2
Shadow
20


75


0.00

Self Only Fade out, discouraging enemies from attacking you for 10 seconds. More effective than Fade (rank 1).
Mind Flay:
Rank 1
Shadow
20


45


0.00

20 yards Assault the target's mind with Shadow energy, causing 75 Shadow damage over 3 seconds and slowing their movement speed by 50%.
Devouring Plague:
Rank 1
Shadow
20


215


0.00

30 yards Afflicts the target with a disease that causes 152 Shadow damage over 24 seconds. Damage caused by the Devouring Plague heals the caster.
Shadowguard:
Rank 1
Shadow
20


50


0.00

Self Only The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 20 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 minutes.
Hex of Weakness:
Rank 2
Shadow
20


55


0.00

30 yards Weakens the target enemy, reducing damage caused by 4 and reducing the effectiveness of any healing by 20%. Lasts 2 minutes.
Touch of Weakness:
Rank 2
Shadow
20


45


0.00

Self Only The next melee attack against the caster will cause 15 Shadow damage and reduce the damage caused by the attacker by 4 for 2 minutes.
Mind Vision:
Rank 1
Shadow
22


65


0.00

100 yards Allows the caster to see through the target's eyes for 60 seconds.
Mind Blast:
Rank 3
Shadow
22


110


1.50

30 yards Blasts the target for 112 to 120 Shadow damage.
Shadow Word: Pain:
Rank 4
Shadow
26


155


0.00

30 yards A word of darkness that causes 234 Shadow damage over 18 seconds.
Mind Blast:
Rank 4
Shadow
28


150


1.50

30 yards Blasts the target for 167 to 177 Shadow damage.
Psychic Scream:
Rank 2
Shadow
28


140


0.00

Self Only The caster lets out a psychic scream, causing 3 enemies within 8 yards to flee for 8 seconds. Damage caused may interrupt the effect.
Mind Flay:
Rank 2
Shadow
28


70


0.00

20 yards Assault the target's mind with Shadow energy, causing 126 Shadow damage over 3 seconds and slowing their movement speed by 50%.
Devouring Plague:
Rank 2
Shadow
28


350


0.00

30 yards Afflicts the target with a disease that causes 272 Shadow damage over 24 seconds. Damage caused by the Devouring Plague heals the caster.
Shadowguard:
Rank 2
Shadow
28


85


0.00

Self Only The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 35 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 minutes.
Shadow Protection:
Rank 1
Shadow
30


250


0.00

30 yards Increases the target's resistance to Shadow spells by 30 for 10 minutes.
Mind Control:
Rank 1
Shadow
30


350


3.00

20 yards Controls a humanoid mind up to level 32, but increases the time between its attacks by 25%. Lasts up to 60 seconds.
Fade:
Rank 3
Shadow
30


125


0.00

Self Only Fade out, discouraging enemies from attacking you for 10 seconds. More effective than Fade (rank 2).
Hex of Weakness:
Rank 3
Shadow
30


90


0.00

30 yards Weakens the target enemy, reducing damage caused by 7 and reducing the effectiveness of any healing by 20%. Lasts 2 minutes.
Touch of Weakness:
Rank 3
Shadow
30


75


0.00

Self Only The next melee attack against the caster will cause 24 Shadow damage and reduce the damage caused by the attacker by 7 for 2 minutes.
Shadow Word: Pain:
Rank 5
Shadow
34


230


0.00

30 yards A word of darkness that causes 366 Shadow damage over 18 seconds.
Mind Blast:
Rank 5
Shadow
34


185


1.50

30 yards Blasts the target for 217 to 231 Shadow damage.
Mind Soothe:
Rank 2
Shadow
36


70


0.00

40 yards Soothes the target, reducing the range at which it will attack you by 10 yards. Lasts 15 seconds.
Mind Flay:
Rank 3
Shadow
36


100


0.00

20 yards Assault the target's mind with Shadow energy, causing 186 Shadow damage over 3 seconds and slowing their movement speed by 50%.
Devouring Plague:
Rank 3
Shadow
36


495


0.00

30 yards Afflicts the target with a disease that causes 400 Shadow damage over 24 seconds. Damage caused by the Devouring Plague heals the caster.
Shadowguard:
Rank 3
Shadow
36


120


0.00

Self Only The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 51 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 minutes.
Mind Blast:
Rank 6
Shadow
40


225


1.50

30 yards Blasts the target for 279 to 297 Shadow damage.
Fade:
Rank 4
Shadow
40


175


0.00

Self Only Fade out, discouraging enemies from attacking you for 10 seconds. More effective than Fade (rank 3).
Hex of Weakness:
Rank 4
Shadow
40


130


0.00

30 yards Weakens the target enemy, reducing damage caused by 11 and reducing the effectiveness of any healing by 20%. Lasts 2 minutes.
Touch of Weakness:
Rank 4
Shadow
40


105


0.00

Self Only The next melee attack against the caster will cause 35 Shadow damage and reduce the damage caused by the attacker by 11 for 2 minutes.
Shadow Protection:
Rank 2
Shadow
42


450


0.00

30 yards Increases the target's resistance to Shadow spells by 45 for 10 minutes.
Psychic Scream:
Rank 3
Shadow
42


180


0.00

Self Only The caster lets out a psychic scream, causing 4 enemies within 8 yards to flee for 8 seconds. Damage caused may interrupt the effect.
Shadow Word: Pain:
Rank 6
Shadow
42


305


0.00

30 yards A word of darkness that causes 510 Shadow damage over 18 seconds.
Mind Vision:
Rank 2
Shadow
44


150


0.00

Unlimited Allows the caster to see through the target's eyes for 60 seconds. Will not work if the target is in another instance or on another continent.
Mind Control:
Rank 2
Shadow
44


550


3.00

20 yards Controls a humanoid mind up to level 47, but increases the time between attacks by 25%. Lasts up to 60 seconds.
Mind Flay:
Rank 4
Shadow
44


135


0.00

20 yards Assault the target's mind with Shadow energy, causing 261 Shadow damage over 3 seconds and slowing their movement speed by 50%.
Devouring Plague:
Rank 4
Shadow
44


645


0.00

30 yards Afflicts the target with a disease that causes 544 Shadow damage over 24 seconds. Damage caused by the Devouring Plague heals the caster.
Shadowguard:
Rank 4
Shadow
44


160


0.00

Self Only The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 70 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 minutes.
Mind Blast:
Rank 7
Shadow
46


265


1.50

30 yards Blasts the target for 346 to 366 Shadow damage.
Shadow Word: Pain:
Rank 7
Shadow
50


385


0.00

30 yards A word of darkness that causes 672 Shadow damage over 18 seconds.
Fade:
Rank 5
Shadow
50


225


0.00

Self Only Fade out, discouraging enemies from attacking you for 10 seconds. More effective than Fade (rank 4).
Hex of Weakness:
Rank 5
Shadow
50


180


0.00

30 yards Weakens the target enemy, reducing damage caused by 15 and reducing the effectiveness of any healing by 20%. Lasts 2 minutes.
Vampiric Touch:
Rank 1
Shadow
50


325


1.50

30 yards Causes 450 Shadow damage over 15 seconds to your target and causes all party members to gain mana equal to 5% of any Shadow spell damage you deal.
Touch of Weakness:
Rank 5
Shadow
50


145


0.00

Self Only The next melee attack on the caster will cause 48 Shadow damage and reduce the damage caused by the attacker by 15 for 2 minutes.
Mind Blast:
Rank 8
Shadow
52


310


1.50

30 yards Blasts the target for 425 to 449 Shadow damage.
Mind Soothe:
Rank 3
Shadow
52


90


0.00

40 yards Soothes the target, reducing the range at which it will attack you by 10 yards. Lasts 15 seconds.
Mind Flay:
Rank 5
Shadow
52


165


0.00

20 yards Assault the target's mind with Shadow energy, causing 330 Shadow damage over 3 seconds and slowing their movement speed by 50%.
Devouring Plague:
Rank 5
Shadow
52


810


0.00

30 yards Afflicts the target with a disease that causes 712 Shadow damage over 24 seconds. Damage caused by the Devouring Plague heals the caster.
Shadowguard:
Rank 5
Shadow
52


200


0.00

Self Only The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 90 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 minutes.
Shadow Protection:
Rank 3
Shadow
56


650


0.00

30 yards Increases the target's resistance to Shadow spells by 60 for 10 minutes.
Psychic Scream:
Rank 4
Shadow
56


210


0.00

Self Only The caster lets out a psychic scream, causing 5 enemies within 8 yards to flee for 8 seconds. Damage caused may interrupt the effect.
Prayer of Shadow Protection:
Rank 1
Shadow
56


1300


0.00

40 yards Power infuses the target's party, increasing their Shadow resistance by 60 for 20 minutes.
Shadow Word: Pain:
Rank 8
Shadow
58


470


0.00

30 yards A word of darkness that causes 852 Shadow damage over 18 seconds.
Mind Control:
Rank 3
Shadow
58


750


3.00

20 yards Controls a humanoid mind up to level 62, but increases the time between attacks by 25%. Lasts up to 60 seconds.
Mind Blast:
Rank 9
Shadow
58


350


1.50

30 yards Blasts the target for 503 to 531 Shadow damage.
Fade:
Rank 6
Shadow
60


275


0.00

Self Only Fade out, discouraging enemies from attacking you for 10 seconds. More effective than Fade (rank 5).
Mind Flay:
Rank 6
Shadow
60


205


0.00

20 yards Assault the target's mind with Shadow energy, causing 426 Shadow damage over 3 seconds and slowing their movement speed by 50%.
Devouring Plague:
Rank 6
Shadow
60


985


0.00

30 yards Afflicts the target with a disease that causes 904 Shadow damage over 24 seconds. Damage caused by the Devouring Plague heals the caster.
Hex of Weakness:
Rank 6
Shadow
60


240


0.00

30 yards Weakens the target enemy, reducing damage caused by 20 and reducing the effectiveness of any healing by 20%. Lasts 2 minutes.
Shadowguard:
Rank 6
Shadow
60


250


0.00

Self Only The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 116 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 minutes.
Vampiric Touch:
Rank 2
Shadow
60


400


1.50

30 yards Causes 600 Shadow damage over 15 seconds to your target and causes all party members to gain mana equal to 5% of any Shadow spell damage you deal.
Touch of Weakness:
Rank 6
Shadow
60


195


0.00

Self Only The next melee attack on the caster will cause 64 Shadow damage and reduce the damage caused by the attacker by 20 for 2 minutes.
Shadow Word: Death:
Rank 1
Shadow
62


243


0.00

30 yards A word of dark binding that inflicts 450 to 522 Shadow damage to the target. If the target is not killed by Shadow Word: Death, the caster takes damage equal to the damage inflicted upon the target.
Mind Blast:
Rank 10
Shadow
63


380


1.50

30 yards Blasts the target for 557 to 587 Shadow damage.
Shadow Word: Pain:
Rank 9
Shadow
65


510


0.00

30 yards A word of darkness that causes 1002 Shadow damage over 18 seconds.
Fade:
Rank 7
Shadow
66


330


0.00

Self Only Fade out, discouraging enemies from attacking you for 10 seconds. More effective than Fade (rank 6).
Shadowfiend:
Rank 1
Shadow
66


0


0.00

30 yards Creates a shadowy fiend to attack the target. Caster receives mana when the Shadowfiend deals damage. Lasts 15 seconds.
Mind Soothe:
Rank 4
Shadow
67


120


0.00

40 yards Soothes the target, reducing the range at which it will attack you by 10 yards. Lasts 15 seconds.
Mind Flay:
Rank 7
Shadow
68


230


0.00

20 yards Assault the target's mind with Shadow energy, causing 528 Shadow damage over 3 seconds and slowing the target to 50% of their movement speed.
Shadow Protection:
Rank 4
Shadow
68


810


0.00

30 yards Increases the target's resistance to Shadow spells by 70 for 10 minutes.
Devouring Plague:
Rank 7
Shadow
68


1145


0.00

30 yards Afflicts the target with a disease that causes 1216 Shadow damage over 24 seconds. Damage caused by the Devouring Plague heals the caster.
Shadowguard:
Rank 7
Shadow
68


270


0.00

Self Only The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 130 Shadow damage. Attackers can only be damaged once every few seconds. 3 charges. Lasts 10 minutes.
Mind Blast:
Rank 11
Shadow
69


450


1.50

30 yards Blasts the target for 708 to 748 Shadow damage.
Shadow Word: Pain:
Rank 10
Shadow
70


575


0.00

30 yards A word of darkness that causes 1236 Shadow damage over 18 seconds.
Hex of Weakness:
Rank 7
Shadow
70


295


0.00

30 yards Weakens the target enemy, reducing damage caused by 35 and reducing the effectiveness of any healing by 20%. Lasts 2 minutes.
Shadow Word: Death:
Rank 2
Shadow
70


309


0.00

30 yards A word of dark binding that inflicts 572 to 664 Shadow damage to the target. If the target is not killed by Shadow Word: Death, the caster takes damage equal to the damage inflicted upon the target.
Vampiric Touch:
Rank 3
Shadow
70


425


1.50

30 yards Causes 650 Shadow damage over 15 seconds to your target and causes all party members to gain mana equal to 5% of any Shadow spell damage you deal.
Touch of Weakness:
Rank 7
Shadow
70


235


0.00

Self Only The next melee attack on the caster will cause 80 Shadow damage and reduce the damage caused by the attacker by 35 for 2 minutes.
Prayer of Shadow Protection:
Rank 2
Shadow
70


1620


0.00

40 yards Power infuses the target's party, increasing their Shadow resistance by 70 for 20 minutes.

Return to Spells, Talents, and Talent Builds section.

Ten Ton Hammer's Class Guides - Priest

 


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Last Updated: Mar 13, 2016

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Dissecting and distilling the game industry since 1994. Lover of family time, youth hockey, eSports, and the game industry in general.

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