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Daily Tip:Guild Wars 2 will have a total of 8 professions at launch

Guild Wars 2 Previews

  • GW2 - PvP 5
    Following a tour of the ArenaNet offices during PAX Prime, we had a golden opportunity to play the Battle of Kyhlo PvP map in multiple matches.

    Previews
    Mon, Aug 29, 2011
    Sardu
  • GW2 Character Shot
    ArenaNet's Guild Wars 2 made a large impact once again at gamescom this year. Fans were clamouring everywhere for a bit of hands-on with the game or any new nugget of information they could take home with them. Ten Ton Hammer got a chance to sit down with the developers of the popular game for a one hour presentation. Colin Johanson, Lead Content Designer and Matthew Moore, QA Lead walked us through some of the newly-announced features of the hot title.
    Previews
    Tue, Aug 23, 2011
    Sardu
  • underwater_04
    Even though the eighth profession of Guild Wars 2 is still a mystery, ArenaNet brought a huge presence to this year's gamecom. Lead Game Designer Eric Flannum and Lead Content Designer Colin Johanson take us on a tour of the gamescom highlights (6:40), and unleashes a new cinematic trailer (0:55) and a new Sparkfly Fen dragon encounter (7:40) in this press briefing.
    Features, Previews, Video, Media
    Thu, Aug 18, 2011
    Ethec
  • Guild Wars 2 PvP - Game Select Screen

    In an update on the official site, ArenaNet walks us through the two types of structured PvP in Guild Wars 2 - Hot Join and Tournament Play - and what players can expect in the Conquest game type.

    Previews
    Wed, Aug 17, 2011
    Sardu
  • GW2 - Engineer Art

    At SDCC 2011 we took the engineer profession for a romp through the norn starting area to see how the early level combat stacks up

    Features, Previews
    Tue, Jul 26, 2011
    Sardu
  • gw2_underwater.jpg

    Game Designer Jonathan Sharp explains the mechanics of underwater combat of Guild Wars 2 in a new developer blog.

    Previews, News, Blogs
    Mon, Jun 27, 2011
    Martuk
  • GW2-Lions-Arch.jpg

    Guild Wars players have been anxiously waiting for new details about the upcoming sequel to NCsofts hit title and today Guild Wars 2 Game Designer Ree Soesbee has revealed a little something to help quench the thirst for new information. In his latest blog, Soesbee offers a look at one of the most culturally diverse cities in Tyria, Lion's Arch.

    Lion's Arch was the capital of Kryta in the original Guild Wars, but the city has gone through quite a few changes in its Guild Wars 2 incarnation. The city now acts as an independent melting pot of cultures and a safe harbor for ships looking to escape the horrors of the seas. The city now stands as a bastion of light against the darkness of the dead that plagues the waters south of the city.

    For generations, the people of Lion’s Arch have been on the front line of the war with Zhaitan, the dragon of Orr. Their city was destroyed, only to be rebuilt in defiance of the dragon’s power. The elite Lionguard have built a fortress on Claw Island, a small body of land in the harbor, in order to defend against Zhaitan’s attacks. No ship sails from their docks without a wary eye south toward the dark waters of the undead. They live each day with the knowledge that they are a bastion against the destruction that the Dragon would bring – regardless of whether or not the other nations of the world recognize, or care about, their ongoing struggle.

    Check out the full blog and the Lion's Arch trailer after the break to learn more.

    Previews, Video, News, Blogs
    Wed, May 11, 2011
    Martuk
  • gw2-charr-architecture

    Guild Wars 2 - Charr History and Triumphs

    Features, Previews
    Thu, Apr 21, 2011
    Sardu
  • GW2: Charr Barn

    When you enter Guild Wars 2 for the first time you’ll make an impression in your mind that will last you for the rest of your life.

    Previews
    Tue, Apr 19, 2011
    Xerin
  • GW2 - Lion's Arch Main Gate - PAX East 2011

    The leaked thief profession and guardian gameplay presentation during GDC 2011 may have taken some of the wind out of the developer’s marketing sails, but it certainly didn’t stop ArenaNet from being the big buzz in Boston this past weekend. Even without a dedicated booth to call its own, Guild Wars 2 made a massive splash this year at PAX East 2011.

    Between the live show floor demo, ever-accessible development team members, the Friday night NCSoft community event, and a series of discussion panel appearances, there was a lot to take in during the short three day event. Throughout the week this week we’ll be bringing you some new gameplay videos, updated hands-on impressions, details from the “Guild Wars 2 – Fantasy MMO Redefined” panel, and more.

    First, however, we wanted to share some of the more interesting details learned throughout the weekend. The following list of Ten Things We Learned about Guild Wars 2 at PAX East 2011 provides some fresh insights into various aspects of the game for diehard fans, as well as a primer for those of you just starting out on your journey towards obsession over all things GW2 related.

    Previews
    Tue, Mar 15, 2011
    Sardu
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