Norn week, a week dedicated to one of the five playable races in Guild Wars 2, continues over at the official ArenaNet blog. In the latest updated they share new lore information about the Spirits of the Wild, the animal spirits that guide the Norn and serves as their “religion” of sorts. Those who have played Guild Wars: Eye of the North should remember the animal spirits and the role they played during the campaign. We didn’t get to find out much about the spirits, beyond the bear spirit who played the most prominent role.
As kind of a refresh course, there were a few instances where you summoned the animal spirits for their blessing in GW:EN. The first time was in ‘Curse of the Nornbear’ where you gained the blessing of the wolf. You then summoned the raven spirit in ‘A Gate Too Far’ which protected you from the Destroyer tremors. You summoned the bear spirit in ‘Blood Washes Blood’ which either gave you the aura which turned you into a bear or the ability to break down Charr barricades.