Posted Fri, Jul 01, 2011 by Martuk
Jeff Grubb also delves back into the story of Guild Wars 2 and what drives the conflict in the world and how players design their characters and personal story when the game starts using a questionnaire similar to the creation process in Mass Effect. And that's a good thing.
Jeff also explains the dynamic content involved with player choice and how successes and failures influence the flow of the game and how they can constantly change.
For the full video, head over to G4TV.com and check it out.
I really like the concept that gw2 is bringing into the mom world. Thanks! Great video too.