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Daily Tip: Human characters will begin the game in Divinity’s Reach, on the northern coast of Kryta

Guild Wars 2

  • The battle lines are drawn!

    One of the neat aspects of Guild Wars Factions is the on-going war between the Kurzicks and the Luxons. As players, we don't have to sit back and watch the fight—we get to jump right in and make a mark. To play Factions, you'll have to pick a side. Not sure whether the dark Kurzicks or the pirate Luxons are more your style?

    The side you choose will have an effect on your game play. Some of the differences are minor—the Luxon quests have different henchmen than the Kurzick quests. The armor sets available for each clan look different, though the stats are the same.

    Read on for help with Choosing Sides, at Guild Wars - TenTonHammer.

    Wed, May 03, 2006
    Ethec
  • Happy Birthday to You

    Guild Wars recently turned the ripe old age of one, and you get the presents! Maybe you've noticed people talking about them, or trading them in Kaineng Center. Maybe you found the present in your inventory and opened it, finding a cute, cuddly little friend to play with. Curious about these adorable little presents from ArenaNet?

    When a mini-pet is in your inventory, you can take it out to "play" (it will wander around near you) by double-clicking the icon in your backpack. Pets only appear to others outside of outposts and towns. You cannot target the pet to attack it, so they're safe in combat situations.

    Read the entire article and the list of pets in our guide: Miniature Pets, at Guild Wars - TenTonHammer.

    Tue, May 02, 2006
    Ethec
  • Just RPG has an interview with Arena Net's Jeff Strain. With Factions just released, see what he has to say on why Guild Wars stands out from the other MMOs.

    3. Jason: The market is filled with MMORPGs nowadays, from big budget games like World of Warcraft, EverQuest, and Final Fantasy XI, to some lower budget yet very high-quality independent games. What about Guild Wars separates it from the rest? Why should gamers choose it over other MMORPGs?

    Jeff: First of all, all of those other games (and there are some very good games in that genre) are all just polished incarnations of a traditional MMO that was laid down ten years ago with Ultima Online. It’s a game mechanic that requires you to grind away, in many cases, trying to level up. The whole goal in many of those games is to just get higher and higher leveled so that you can eventually, after a thousand hours, get to see the cool stuff. You don’t take on those games lightly. If you’re going to play a traditional MMO, not only do you have to be willing to commit to it financially in terms of an ongoing subscription, but also in terms of your life. You don’t play casually – you’re either completely immersed in it or you quit. It’s kind of like people kicking a drug addiction.

    Read the entire interview here.

    Get your Guild Wars Fix Here!
    More Guild Wars news.

    News
    Mon, May 01, 2006
    Awenyddion
  • Roll the Credits

    With the successful release of Guild Wars Factions, it's time to take a look at some of the people behind the game. In this common content editorial, we introduce you to some of the ArenaNet names you're most likely to find doing interviews, posting on forums, or interacting with the community.

    With most video games, it's hard to remember that there are actual people behind it. The closest thing most players ever get to interacting with the game company is when talking to GMs about bugs and disputes. ArenaNet is a little more hands on.

    Read on in our article Behind the Game at Guild Wars - TenTonHammer.

    Mon, May 01, 2006
    Ethec
  • Journeys in Cantha, Parts 1 & 2

    When the first official 24 hours of Factions were over, Samyel tore herself away from the game to give you her first reflections.

    Alas, I miscalculated my time, and missed getting my prize for playing in the Day of the Tengu event. Yup, I too have a stack of Naga Fangs in my inventory and nothing to show for it. Oh well. Maybe next year. I still had a lot of fun exploring new areas and doing new quests. It's like getting a brand-new game—that you already know how to play.

    Read Welcome to Cantha at Guild Wars - TenTonHammer to for first impressions of the new Guild Wars expansion.

    Then continue on to Day Two of Journeys in Cantha!

    Samyel talks more about the new-found joys of Factions, mini-pets, PAX, and chatting with Gaile Gray in Kaineng. I'm having a great time playing Factions, and I hope you are too!

    With a little help from guild mates (okay, they pretty much carried me) I made it through the second mission, and arrived on the Cantha mainland. Level 13 and wearing the starting armor, I cowered behind my level 20 henchmen and made the short run to Kaineng Center.

    Read our column, Day Two in Cantha, at Guild Wars - TenTonHammer.

    Mon, May 01, 2006
    Ethec
  • Guild Wars Gains a Tourist Destination

    It's expansion day for Guild Wars! Want to take your Tyria-bred character over into the new, mysterious lands of Cantha? We've got you covered. In this short guide, we explain how to unlock the ship to Cantha for any of your Guild Wars Prophecies characters.

    Although you'll have to do a quest, it's terribly easy to get to Cantha from Tyria, as long as you know where to look. As far as hoop-jumping goes, this is pretty minor, and gives play to an interesting bit of back-story for our friend Mhenlo, the handsome young monk.

    Read the details in our guide, "Tyria to Cantha" at Guild Wars - TenTonHammer.

    Fri, Apr 28, 2006
    Ethec
  • Shriners, minus the nifty little cars...

    The new expansion for Guild Wars came out today! And one of the cool new features in Guild Wars: Factions is the resurrection shrines. Just like in Tyria, nearing a shrine sets it as the point you'll raise if you wipe out. Now they have an extra trick. We explain how to make offerings to the gods, and list the buffs you can buy.

    The next time you find a glowing Resurrection Point, kneel (/kneel) before it. A spirit will rise and give you a chance to dedicate an offering to one of the aspects of the god.

    Read more about shrines in our Offerings to the Gods guide at Guild Wars - TenTonHammer.

    Fri, Apr 28, 2006
    Ethec
  • Release the scantily clad character models, or the hounds.
    NCSoft opened up the doors to Guild Wars: Factions at midnight last night for pre-order customers. The rest of us get to try it out starting tonight at the witching hour.

    "ArenaNet, developer of the award-winning online roleplaying game Guild Wars, and NCsoft Corporation, the world's leading developer and publisher of online computer games, announce today that one of the year's most-anticipated PC titles, Guild Wars Factions, has officially shipped. For fans of the game that revolutionized online roleplaying, the wait is nearly over as Guild Wars Factions goes out today to retail stores worldwide.
    Guild Wars Factions is the stand-alone follow-up to Guild Wars, the game that set new standards in online gaming with fresh design, innovative technology and no-subscription-fee pricing. With an expected retail price of $49.99, Guild Wars Factions will be available worldwide and servers supporting the new release will "go live" at 12:01 AM PDT /7:01 GMT on April 28, 2006."

    There is only one place that you need to go for Guild Wars information, and that's our own Guild Wars Community.

    Thu, Apr 27, 2006
    Boomjack
  • Enter the Underworld

    Temple of the Ages is a unique area in Guild Wars. It has the usual assortment of quests and collectors, but it also acts as a gateway to the realms of the gods. When your region has the favor of the gods, you can pay a price to visit Grenth's Underworld or Balthazar's Fissure of Woe.

    To indicate favor, the statue of Balthazar will burn, and the statue of Grenth is a waterfall of frost. Kneel (/kneel) before either statue while your region has favor, and a Voice will appear. Balthazar's Voice can admit you and your party to the Fissure of Woe for the cost of 1,000 gold, regardless of party size.

    We introduce you to the Temple and explain how to access these high-end PvE zones. Read our Guild Wars - TenTonHammer Guide to Temple of the Ages.

    Thu, Apr 27, 2006
    Ethec
  • You've been waiting for it. You've had anticipation like nobody's business. So much anticipation that you can't leave your home now for fear of missing any new news. It happens, it's ok. Just open the door, get in your car and go.

    April 26, 2006 (BELLEVUE, WA) – ArenaNet®, developer of the award-winning online roleplaying game Guild Wars®, and NCsoft® Corporation, the world’s leading developer and publisher of online computer games, announce today that one of the year’s most-anticipated PC titles, Guild Wars Factions™, has officially shipped. For fans of the game that revolutionized online roleplaying, the wait is nearly over as Guild Wars Factions goes out today to retail stores worldwide.

    Guild Wars Factions is the stand-alone follow-up to Guild Wars, the game that set new standards in online gaming with fresh design, innovative technology and no-subscription-fee pricing. With an expected retail price of $49.99, Guild Wars Factions will be available worldwide and servers supporting the new release will “go live” at 12:01 AM PDT /7:01 GMT on April 28, 2006.

    Those who pre-ordered the game will be able to participate in the exclusive Guild Wars Factions Head Start Event beginning at 12:01 AM PDT/7:01 AM GMT on April 27, 2006. These lucky gamers will have access to the game for a total of 48 hours, including a full 24 hours before the game’s global release. During the first 24 hours of the Head Start Event, ArenaNet has planned an exclusive in-game event titled "Day of the Tengu," in which players will join one-day-only "Day of the Tengu" quests, and earn exclusive in-game rewards.

    “New features in Guild Wars Factions such as guild scrimmages, alliance battles, ranked character titles, and some surprises still to come all resulted from our drive to create a truly unique gaming experience for existing and new fans of the Guild Wars universe,” says Mike O’Brien, co-founder of ArenaNet. “With a full year of development and a passionate design team, we think what we’ve created delivers on that and much, much more. Either played as a stand-alone game, or linked with your original Guild Wars account, Guild Wars Factions is a game we are thoroughly proud of—and still carries no subscription fee.”

    Guild Wars Factions takes place on the Asian-inspired continent of Cantha, where players create a character from eight distinct professions—including the newly created Assassin and Ritualist—and join an epic quest that pits two warring factions, the Luxons and the Kurzicks, against an ancient evil, and against each other. As players become embroiled in this brutal war of conquest, new missions will provide both roleplaying fans and competitive PvP players the opportunity to help determine the fate of Cantha.

    Guild Wars Factions is rated T for Teen. For more information, please visit www.guildwars.com.

    Have tons of fun getting into this game.

    Meanwhile, head over to our Guild Wars community.

    More Guild Wars News.

    News
    Wed, Apr 26, 2006
    Awenyddion
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This Week in Tyria

  • Community Spotlight:
    Ten Ton Hammer's Guild Wars 2 community forums are the place to be for all your GW2 discussion needs, so stop on by and say hello!

  • The War in Kryta
    Stay up to date on the latest event happenings with our complete War in Kryta Guide!

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