Zenimax Online devs chat about tactical combat and strategy in The Elder Scrolls Online.
Learn more about PlanetSide 2’s VOIP, squad systems and more from Lead Systems/UI Designer Jon Weathers.
Game Director Matt Firor chats about keeping players long-term and making sure The Elder Scrolls Online is stable at launch.
The Elder Scrolls Online devs discuss designing quests in an exploration-focused structure and adding fan favorite quest lines.
We sit down with Daniel Erickson, Lead Designer at BioWare for Star Wars: The Old Republic, and ask the questions that everyone is wanting to answer to, including when can we expect server transfers and what goodies await in patch 1.3?
The Elder Scrolls Online devs talk about crafting the lore for the popular MMORPG adaptation of the popular RPG series.
Game Director Matt Firor discusses avoiding MMORPG pitfalls and designing story for The Elder Scrolls Online.
Get a look at DC Universe Online’s The Last Laugh DLC with Creative Director Jens Andersen.
Zenimax Online Studios boss Matt Firor chats about PvP, PvE and the origins of The Elder Scrolls Online.
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