Interviews

  • [Insert Caribbean accent] A.......O...A a a a O
    RPG Vault has posted an interview Funcom's game director, Morten Byon in which they discuss Anarchy Online: Lost Eden. A slot machine started ringing and a lady in flowery clothes jumped up and yelled:

    "In case any readers are not familiar with it, how would you outline the conflict that provides the foundation for the base game, Anarchy Online?"

    You can read the entire Anarchy Online: Lost Eden Interview at RPGVault.

    Features, Interviews
    Fri, Jul 08, 2005
    Boomjack
  • TVG talks to RG on the QT.
    TVG has posted an interview with Starr Long, the producer of Tabula Rasa. All hailed Lord British and then wrote something almost like this:

    "Richard Garriott and I (Starr Long) started this project together with other key team members so he has been involved since the beginning. For the first couple of years we took the project down a path that was more fantasy oriented, with a very unique combat system and focused entirely on instanced adventure spaces for small groups. After bringing it to E3 in 2004 we realised that the setting and visuals were getting in the way of the game we wanted to make so we decided to make some major changes. We moved the game towards a more science fiction direction for the visuals and setting. We also changed the design towards a focus on large persistent battlefields where player’s actions can impact the state of the battle. We also changed combat to feel much more like a shooter-style game while retaining RPG systems underneath everything. This means while you are shooting your weapon via a mouse click and cycling through weapons like a shooter, the outcome of each shot is being determined mainly by your character’s skills that you have built up over time."

    You can read the entire Tabula Rasa Interview at TVG.

    Features, Interviews
    Wed, Jul 06, 2005
    Boomjack
  • Gnolls have a saga?
    GameCloud has posted a Interview with Sony Online Entertainment's Scott Hartsman covering the latest EverQuest 2 adventure pack, The Splitpaw Saga. While watching the clouds drift by we saw one that looked a lot like Lord Nagafen and it appeared he was writing this:

    " The folks at Sony Online recently release the second "adventure pack" for their hit MMORPG Everquest 2 titled The Splitpaw Saga. Gamecloud got a chance to quiz the pack's senior producer Scott Hartsman to find out more about their mini-expansion pack for the game. "

    You can read the entire EverQuest 2: The Splitpaw Saga Interview at GameCloud.

    Features, Interviews
    Mon, Jul 04, 2005
    Boomjack
  • Irthling, take me to your leader.
    RPGVault has an interview with Magic Hat, the folks behind Irth Online. From space, it appears that this was written:

    "Magic Hat Software's Irth Online is a fantasy-themed persistent state project said to emphasize role-playing and allowing players to determine their own in-game experience. Officially announced late in January, although it had been on our radar for some time, it's now in late beta and targeted to enter commercial service in the coming weeks. The setting is one in which a fragile peace exists among three civilizations, the northern Arcadians, swamp-dwelling Morbus and tropical Mezoteks. Features likely to interest players who prefer open-ended virtual worlds include a free-form storyline and a skill system in which characters can learn any ability without racial or class-based restrictions. Ever since conducting an extensive interview in February, we've been on a quest to gather more in-depth information on the endeavor and its key elements. To this end, we solicited input from various team members."

    You can read the entire Irth Online Interview at RPGVault.

     

    Features, Interviews
    Wed, Jun 29, 2005
    Boomjack
  • We ask. They answer.
    MMORPG.com has the second installment of their Hero's Journey Q&A series posted. It looks suspiciously like they may have written this:

    " Erick Slick is a designer and the Director of Development for Hero's Journey, the upcoming release from Simutronics. Every two weeks we have a chance to quiz someone from the team in what should become a community based Q&A series."

    You can read the entire Hero's Journey Interview at MMORPG.com.

    Features, Interviews
    Wed, Jun 29, 2005
    Boomjack
  • We have ways of making them talk.
    GameCloud has an interview with the folks at MMOCenter posted. The dead sea scrolls revealed this, possibly:

    "Atlanta based Rapid Reality Games recently announced a major plan to release not just one but a whole series of massively multiplayer games under the umbrella MMOCenter.com service. The company is already taking pre-orders for their first two games The Chronicle and Machines. To find out more about their plans, Gamecloud got in contact with Rapid Reality's Adam Ghetti to find out more about MMOCenter."

    You can read the entire MMOCenter Interview at GameCloud.

    Features, Interviews
    Wed, Jun 29, 2005
    Boomjack
  • Question, Answer this be.
    GamerGod has posted a Star Wars Galaxies Interview. We are 100% sure that George Lucas probably didn't write this:

    "Welcome to GamerGod's interview with a member of the StarWars Galaxies
    team by GamerGod staffer Jeff Rawlings. We'd like to give a big
    GamerGod thanks to Lucas Arts Associate Producer Julio Torres for
    answering our questions."

    You can read the entire Star Wars Galaxies Interview at GamerGod.

    Features, Interviews
    Wed, Jun 29, 2005
    Boomjack
  • No monthly fee and now Q&A.
    GameCloud has a Guild Wars Interview Gaile Gray of ArenaNET posted. It is with utmost certainty that we say they probably wrote this:

    "Ever since ArenaNet's fantasy themed multiplayer action-RPG Guild Wars launched in late April, the game has stayed on top of the US best selling PC games list and critics have responded to the game's mix of action gameplay with massively multiplayer elements. To get a quick update on the game and ArenaNet's future plans Gamecloud got in contact with the game's community manager Gaile Gray."

    You can read the entire Guild Wars Interview at GameCloud.

    Features, Interviews
    Mon, Jun 27, 2005
    Boomjack
  • LotRO Insider.
    The first installment of Lord of the Rings Online Insider is up and alive at the Official Site . Our Legal Department has strongly advised us not to mention that actor Nick
    Nolte was found wandering the streets mumbling the following:

    "Welcome to the first installment of our new series, the Thursday Insider. In each Insider, we'll ask some team members to answer a question about themselves, LOTRO, or The Lord of the Rings. You never know what you'll get from the LOTRO team!"

    You can read the entire Lord of the Rings Online Insider at The Official Site.

    Features, Interviews
    Fri, Jun 24, 2005
    Boomjack
  • Can you believe they've been asked 37 times?
    EverQuest Vault has posted the 37th edition of their Ask SoE Column. Combined with appropriate exercise, we're certain that reading the
    following will give you rock hard 6-pack abs in only minutes a day
    :

    "Part of the changes coming to spells and combat arts is to adjust how much damage the various classes do in relation to each other. Can you tell us how the different subclasses will rank in relative damage potential?"

    You can read the entire Ask SoE #37 at EverQuest Vault.

    Features, Interviews
    Fri, Jun 24, 2005
    Boomjack
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