Wargaming CEO Victor Kislyi talks about the work to streamline Microsoft’s lengthy certification process and bringing World of Tanks to the console.
Hi-Rez Studios looking into ways to provide the community with options to further support Tribes: Ascend.
Massive Entertainment Managing Director Davis Polfeldt discusses the challenges and goals of designing Tom Clancy’s The Division.
The LOTRO dev team answers another collection of community questions on in-game events, PvP, and concerns about the impending end to the 2014 licensing.
Square Enix corrects this week's beta schedule for FFXIV: ARR and Director Naoki Yoshida explains why there’s no port for the Xbox.
Senior Community Developer Antoine Emond answers questions about The Division’s gameplay, RPG systems, and the role of PvP.
We recently sat down for a candid discussion about the unstoppable MMO juggernaut in the making, Elder Scrolls Online, with lead gameplay designer Nick Konkle.
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