Somewhat lost in the excitement of gamescom this week, City of Heroes: Going Rogue launched as the first game or expansion in a new "story driven" wave of MMORPGs that take moral choice seriously.

Yet Going Rogue’s morality system is a departure from the faction point systems we’ve seen in other "moral choice" games, especially those from BioWare or the Fable series. A look at Going Rogue’s morality missions, plus the various ways MMO players make moral choices in today’s Loading… The Moral of the Story.


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Last Updated: Mar 13, 2016

About The Author

Jeff joined the Ten Ton Hammer team in 2004 covering EverQuest II, and he's had his hands on just about every PC online and multiplayer game he could since.

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