alt="LotRO Captain Guide"
src="http://www.tentonhammer.com/image/view/91629">

src="http://www.tentonhammer.com/image/view/89646" alt="divider">


href="http://www.tentonhammer.com/lotro/guides/classes/captain/overview">OVERVIEW
| href="http://www.tentonhammer.com/lotro/guides/classes/captain/solo">SOLO
| href="http://www.tentonhammer.com/lotro/guides/classes/captain/group">GROUP
| href="http://www.tentonhammer.com/lotro/guides/classes/captain/pvmp">PvMP
| href="http://www.tentonhammer.com/lotro/guides/classes/captain/endgame">LEGENDARY
ITEMS | href="http://www.tentonhammer.com/node/91642/page/2">TRAITS
| VIRTUES
| href="http://www.tentonhammer.com/lotro/guides/classes/captain/skills">SKILLS

src="http://www.tentonhammer.com/image/view/89646" alt="divider">


PvMP AS A CAPTAIN


style="border: 0px solid ; width: 240px; height: 335px; float: left;"
alt="Captain in Ettenmoors"
src="http://www.tentonhammer.com/image/view/91631">

Perhaps
it's the Captain's healing and buffing abilities that makes them
targets in the 'Moors... or maybe it's the superhero armor.

Of the three heavy-armour classes in the game, the Captain is
the target most preferred by creeps. Not because the Captain is easiest
of the three to kill, but because they present the most danger in a
raid. This is a class that keeps his group healed and buffed, can soak
up half of his group's damage and not die, and can revive fallen allies
while in combat. For the creeps, it's a matter of necessity to take
such an enemy down as quickly as possible.

Captains are quite impressive in the Ettenmoors. They can
stand toe-to-to against most creep classes in a one-on-one sparring
match (provided they don't mind burning a few of their long-cooldown
skills), and they are much more durable raid healers than squishy
Minstrels or Runekeepers. But raid-spec Captains will need to plan on
taking some beatings for their effort - slotting the trait Defiance
will extend Last Stand for a bit and provide a heal upon expiration so
the fire-damage-over-time shots from the Black Arrows don't instantly
kill when the buff ends. 

Traiting for threat generation is pointless in PvMP since the
creeps ignore threat and attack whoever they wish, but going with a
tank-spec build is not a bad idea. Using a 1-hander and a shield will
make attacks faster and add a bit to armour rating, which significantly
improves defense versus using a halberd or other 2-hander.

Summoned pets in the Ettenmoors require a lot of
micro-management to be effective. Untended heralds can run amok in
enemy territory, or aggro pathing mobs that can jeopardize battles
against creeps. Standards are preferred here, as they are static (no
risk of unintentional aggro) and can be used in-combat.

style="border: 0px solid ; width: 240px; height: 335px; float: left;"
alt="Captain in Ettenmoors"
src="http://www.tentonhammer.com/image/view/91632">

"But
he has Last Stand up!"

"Well, then, err... Take that one's wallet!"

Raid-spec Captains will spend much of their time supporting
the group's healers, either protecting them from flankers or spamming
heals alongside them, occasionally foraying into enemy territory with
the front-liners.  During these occasional pushes, the Captain
will likely find himself being singled out and heavily targeted. When
this happens, the Captain has a few options:

  • pop Last Stand and retreat behind the tanks, hoping the
    creeps aren't reckless enough to give chase
  • pop Last Stand and hold your ground, hoping your allies
    come to your aid before the buff wears off
  • pop Last Stand and run away from the
    rest of the raid, hoping your attackers give chase, thus splitting up
    the creep raid and making them weaker. A lot of the time, the creeps
    will only see the very low morale and not realize that Last Stand has
    been used, and will give merry chase hoping to score an easy kill. The
    longer they chase you, the more time your allies have to recover and
    beat down the ones who don't fall for the ruse.
src="http://www.tentonhammer.com/image/view/89646" alt="divider">


href="http://www.tentonhammer.com/lotro/guides/classes/captain/overview">OVERVIEW
| href="http://www.tentonhammer.com/lotro/guides/classes/captain/solo">SOLO
| href="http://www.tentonhammer.com/lotro/guides/classes/captain/group">GROUP
| href="http://www.tentonhammer.com/lotro/guides/classes/captain/pvmp">PvMP
| href="http://www.tentonhammer.com/lotro/guides/classes/captain/endgame">LEGENDARY
ITEMS | href="http://www.tentonhammer.com/node/91642/page/2">TRAITS
| VIRTUES
| href="http://www.tentonhammer.com/lotro/guides/classes/captain/skills">SKILLS

src="http://www.tentonhammer.com/image/view/89646" alt="divider">

To read the latest guides, news, and features you can visit our Lord of the Rings Online Game Page.

Last Updated: Mar 13, 2016

Comments