There's an interivew to be had for Age of Conan. This time Gamespy interviews Gaute Godager.
According to Godager, the development team took a lot of lessons from Anarchy Online while they were developing Age of Conan. "Having a successful MMO as been an enormous advantage for us," Godager said. "It's a pretty eye-opening experience when what you think you know about how players play MMOs runs into actual data taken from a running game." In fact, one of the biggest lessons that the team learned is that what some players say they want, isn't always what everyone really needs.
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