Overview Part II: Sound
MMORPG.com has updated their site this afternoon with part II of their overview of The Chronicles of Spellborn. This write up looks at what is planned for sound.
The most important thing, I was told, is that players should be able to ignore the sounds in the game (or any game, really) if they want to. According to Matthew, sounds in a game should be, "present, but not irritating".
It's happened to all of us at one point or another, we've been playing a video game and the sounds are jarring enough that you're always aware of them. Not sub-consciously, but right there, annoying us and tending to force us to turn the volume down or off entirely. It can be a frustrating experience for the player.
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