CCP has been making additional tweaks to Deadspace sites in EVE Online to help fill in the gaps. With CCP Bettik’s project to fill in the Deadspace content nearing completion, the team is looking to make some improvements to Incursions by mixing up and randomizing the spawn variety and triggers.

Incursions have been a hot topic on the forums, so Team Five 0 decided to see what we could do to shake things up a bit.  After collecting a lot of valuable feedback from you guys, we decided to give the spawns more variety, without significantly altering the difficulty of any one spawn.  This was done by grouping the NPCs into waves, and moving the trigger to spawn the next wave from an individual NPC to the group as a whole. This will mean that you now need to kill the whole wave to trigger the next one, rather than just specific NPCs.

Other changes will include the addition of Rogue Drone bounties and adjustments to the security status of drone region systems. Read the full blog for all the planned changes.

The new changes are expected to hit EVE Online’s Singularity server in the near future.

Source: EVE Dev Blog – Carebearing 2.0


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Last Updated: Mar 14, 2016

About The Author

Stacy "Martuk" Jones was a long-time news editor and community manager for many of our previous game sites, such as Age of Conan. Stacy has since moved on to become a masked super hero, battling demons in another dimension.

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