MMOs... bringing families together since 1997.

In an age where videogames are lambasted as psychoactive, profit-grubbing tools to turn kids into insular sociopaths, it's nice to see an article about how MMOs bring folks together. This, from TMCnet:

Game companies don't track how many families play online games together, but they say the trend helps drive their popularity. Some families play games to maintain contact from far-flung towns; some parents play online games with their kids in the next room as a way of bonding with them. Game designer Jack Emmert, at Guild Wars publisher NCsoft Corp., played his own game, City of Heroes, to stay in touch when his brother was serving in the Army and based in Korea.

Check out "Far-Flung Families Unite in Cyberspace -- And Kill Monsters" at TMCnet.

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Last Updated: Mar 13, 2016

About The Author

Jeff's interest in online games stretches back to organizing neighborhood Unreal tournaments as a teenager, but when a college roommate introduced him to EverQuest, an interest became an obsession. Jeff joined the Ten Ton Hammer team in 2004 covering EverQuest II, and he's had his hands on just about every PC online and multiplayer game since.