Posted Tue, Nov 12, 2013 by Martuk
Monolith is adding another game to their portfolio based on the popular J.R.R Tolkien The Lord of the Ring series. Previously the developer created the MOBA Guardians of Middle-earth for consoles before making the inevitable jump to PC. But their next installment, Middle-earth: Shadow of Mordor, will be making a move to both current and next gen console as well as PC.
While Monolith is known mostly for titles such as the F.E.A.R. and Condemned series’, Gotham City Impostors, Guardians of Middle-earth, and the ill-fated Matrix Online. Middle-earth: Shadow of Mordor is a bit of deviation from their norm. Set in Middle-earth, the story takes place between The Hobbit and the first of The Lord of the Rings stories, adding a new chapter and character, a lone ranger named Talion.
Similar to games like Mass Effect, the story can be influenced by the player’s decisions, shaping a player’s experience to be unique each time based on their decisions. And to make things even more interesting, the Nemesis system will ensure that each enemy you fight is a named foe, and one that may hold a grudge.
“The Nemesis System assures that every enemy you fight is a named foe, and if they survive their battle with you, they continue to grow, improve, and act in the world, even as you attempt to do the same with Talion.”
In a video teaser with the devs over at Game Informer, the team tossed around several popular terms such as “next-gen sandbox,” “meaningful choice,” and pointed to the Batman Arkham titles as an inspiration on how to do licensed titles. Make of that what you will.
Middle-earth: Shadow of Mordor is currently in development for the Xbox 360, Xbox One, PlayStation 3, PlayStation 4, and PC with no release window as of yet. You can check out Game Informer for a preview and an upcoming feature in their December magazine issue. Additionally, Game Informer will be making a series of of other reveals with the first set to release tomorrow.
Source: Game Informer