As expected, the Rise of Kunark was shown off at Fan Faire, and RadarX was there to get in on all that SOE wanted to share.
We moved into a demonstration by Saavedra who showed us exactly how he designed the Timorous Deep area. He stated they "took the original areas and made them 100 times cooler" using maps from EverQuest 1. He showed the general layout he set up, providing information on how progression works, what the art department did, and how his vision was added.
Radar gives a great play by play on RoK, so please be sure to stop by Ten Ton Hammer and check it out.
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