Dev Diary: Thomas "Hanse" Eidson #2
The official site for Star Wars Galaxies has been updated with a new dev diary.
Howdy, folks! Im Thomas Hanse Eidson, a game designer on the Star Wars Galaxies team. In this second designer diary, I will outline the process behind creature balance, the first design feature I worked on as a system designer.
When I was first brought onto the team a little over a year ago, I was tasked with looking over Non-Player Character (NPC) balance. Normal creatures were too easy to fight at some levels and too hard at others.
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