WildStar Newsround - November 5

WildStar Newsround - November 5

By Lewis Burnell -
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It’s the 4th of November and like most WildStar players, I’m still eagerly awaiting Drop 3. It’s well overdue and brings with it so much good that the games future success relies heavily on its faultless delivery.  Unsurprisingly in the last few days the WildStar community, certainly on its official forums and sub-Reddit, has been quiet. I suspect it’s quiet (on Carbines part) because we’re nearing the official release. I’ve a play test of one portion of the update later tomorrow (The Black Focus) so I’ll be sure to report back on how it plays. I imagine if press are playing the content this week, the patch won’t be far away. With that in mind, the official Defile page was released and contains a new teaser video.

If that wasn’t exciting enough, there’s also news that there’s extra housing items coming in Drop 3 and 4. These include (for Drop 4):

  • Windows (including clear glass panes)
  • Decking
  • Railing
  • Doors (frame-less doors that you can open)
  • Cylinders
  • Tubes
  • Curved Walls
  • Triangle Walls
  • Domes

So what has been happening in the community in the mean time? First on my list is an Ohmna flowchart. Having tried to make one of these in the past, they’re surprisingly difficult to produce especially if you’re trying to make them funny. In this case, both have been accomplished. On the subject of Ohmna, I actually found it a bit of a dull fight. Considering it’s the end boss of Genetic Archives I was expecting something epic and instead it felt far too simple and far too static. Many of the bosses leading up to Ohmna were far more enjoyable.

Next on the list is another funny entry from Reddit talking all about helmets. There’s something about good looking armor that turns ill fitting when it’s on your character that rots the soul. No MMOG is exempt from this and I’ve found plenty of pieces of armor in my lifetime that look fantastic when motionless and horrendous when in motion. Fortunately for us, there’s a funny side.

In case you missed it, Carbine are continuing to rollout their Loremageddon series. It’s an intricate and in depth analysis of the races and is something I’ve never seen a company done before. If you’re a lore buff, it’s well worth taking the time out to read these. The Human and Cassian entries are excellent.  

One of the topics that keeps coming up often when I talk to players in WildStar is what is happening with its PvP? When I last interviewed its PvP Lead, Kevin Lee, he spoke about having a clear roadmap for improvements. Most of what he suggested were excellent ideas but unfortunately, Kevin was one of the Carbine staff that were cut by NCSoft. There’s no news yet, as far as I can see, of who is going to replace Kevin. Where does this leave WildStar’s PvP?

The cuts to WildStar’s staffing levels have left many questions remaining about its future and unsurprisingly, players are also asking the same. WildStar unquestionably has a future but it’s going to struggle for the foreseeable future as a subscription game. I’m convinced of that and I still think Carbine should switch it to Buy to Play. I expect after Drop 3 we’ll hear something about a switch in payment model.

We might be past Halloween, but there’s an awesome (albeit late) entry to the WildStar Pumpkin competition. The winners however have been announced and you can view them here. I personally think the late entry is better than the winners.

Lastly, there’s a Podcast that caught my eye this week. I rarely tend to listen to them but Strange Tales from Outerspace surprised me. Its intro music is cliche (why not use some of WildStar’s brilliant soundtrack?) but the content here is easy listening. I’d definitely recommend you check it out.

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About The Author

Lewis "PersistentWorld" Burnell
The only game to have distracted Lewis away from MMOG's over the last 15 years was Pokemon Red. Despite that blip, Lewis has worked his way through countless games in the genre in search of something that comes close to his much loved (and long time dead) Neocron. Having written for several gaming networks before Ten Ton Hammer, Lewis likes to think he knows a thing or two about what makes an MMOG and its player-base tick.

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