Xbox Reveal Event Coverage

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  • Just read this on GameCloud Bigfoot Networks is developing the next best thing.

    Soon, online gamers will have a new option for fighting the Lag and Latency problems that plague online games. Bigfoot Networks is developing technology that will give online gaming a much needed boost. Online twitch gamers will appreciate better pings, and Massively Multiplayer Online Gamers will notice less Lag such as no more rubber-banding, no more warping, no more ‘freezing’. The days of Slash-Slash-Pause are over, your games will run “Faster than Life”™.

    Do my eyes deceive me? Is this a pipe dream? No lag in games? Bwahahahaahahaha!

    I'll believe it when I see it in action my friends. I've lived with lag for so long that it's inconceivable that it would vanish.

    News
    Tue, Mar 07, 2006
    Awenyddion
  • Dusktreaders, haven't heard of it? That's ok because you're going to get a good idea of what it's about with this interview. Walking completely away from the general MMO path, Granite Games has created something original and just a little scary.

    You have a gothic world revolving around vampires and werewolves. Is there a possibility that at some point the players will be "turned"?

    Actually, yes. Although, not permanently and you lose control of yourself while either a vampire or werewolf. Players facing down such foes as vampires or werewolves who are unfortunate enough to be bitten may be temporarily turned into a vampire or werewolf. They are cured if the one who bit them is destroyed or if that player is killed. If bitten, you have about 30 seconds to drink an antidote. Alchemists can make antidotes, if you bring the right ingredients.

    You cannot be a free-willed vampire or werewolf.

    Read the entire interview here.

    News
    Mon, Mar 06, 2006
    Awenyddion
  • New Dev Blog at the Gods and Heroes Official Forums. Normally it's done by Deodatus. However it's been hijacked!

    Deo was kind enough to let me hijack his blog this week so I could comment on all that has gone on this week. First of we launched our new website which was a long time coming, and somewhat overdue. This was a huge undertaking by the team and it turned out even better than I was expecting. Over the next few weeks and months we will continue to add new content as we move toward beta and launch. Next I want to say how excited I am to have Sony Platform Publishing as our Co-Publisher. For me this goes beyond what they can do from a Marketing and PR perspective but I also get the opportunity to work with old friends from Origin in Austin ( our new Marketing Director was on Ultima Online for many years ).

    Are you as excited for this one as I am?

    More News and Info on Gods & Heroes: Rome Rising!

    News
    Mon, Mar 06, 2006
    Awenyddion
  • The Official site has this new explanation of changes for the new PVP rule-set servers.

    PvP Range While Grouped: The valid range to determine both who you can attack and who can attack you is now determined by the highest level member of the group or raid. Grouping with lower level players will no longer allow you to attack anyone who is normally in their range. Be warned though; grouping with higher level players will allow anyone who can normally attack them attack you as well. As before, there are no limitations to who you can attack as long as they are higher level or grouped with someone higher of a level.

    How do you all like the new PVP in EQ2? Tell me!

    The best there is in EverQuest 2 Information.

    More news and info on EverQuest2.

    News
    Mon, Mar 06, 2006
    Awenyddion
  • Here's a good way to start the day! Gamecloud has an interview with CME's Chris Klug What are they talking about? Duh! Stargate Worlds!

    Gamecloud - First, why did the development team decided to pick a licenced property like Stargate for their first game, rather than develop an original IP for their MMORPG?

    Chris Klug - The founders are big fans of Stargate and also it takes less time to develop a game based on a license than a game based on original IP. And you have to make sure that the new IP is any good. Stargate also gives us credibility.

    More Stargate Worlds Information and News.

    News
    Mon, Mar 06, 2006
    Awenyddion
  • This is the big news. People have been waiting for Patch 1.10 to come out since.. well... 1.9 hit.

    Want to be one of the few players to experience World of Warcraft's upcoming expansion pack before it goes live? Help us test content patch 1.10 on the designated "contest" test realms, and you could win a spot in the World of Warcraft: The Burning Crusade beta test! At 12:01 AM PST on Tuesday, March 7, we will activate a special set of patch 1.10 test realms featuring three separate contests. If you're in the mood for some competition, click here to learn about the contest details and instructions on how to enter.

    PLEASE NOTE: If you'd like to get an even earlier look at the changes coming in patch 1.10, a non-contest public test realm will be available prior to the release of the contest realms! Click here to view the test realm patch notes, and check back regularly for the PTR launch announcement.

    You can find the links here.

    Best World of Warcraft Site in the Verse!

    More News and Info on World of Warcraft Here!

    News
    Fri, Mar 03, 2006
    Awenyddion
  • I'm still laughing. I have tears I do. Developer Diary: Allan "Orion" Maki - Friends Don't Let Friends Tank Balrogs The name should speak volumes of the humor in this piece. However, that's not what started me laughing. It's the picture of Will with his cow bell smack at the top. You gotta love a man who appreciates the need for more cow bell.

    So you want to know something about The Lord of the Rings Online™: Shadows of Angmar™. Excellent! If only I could deliver all of the juicy information which you seek! How wondrous would the outpouring of gratitude be, and how greater still the rancor that followed, as shortcomings and disagreements were debated until the coming of the Last Battle!

    (Translation: before I was a developer, I was an MMO fan first, then an Online Community Rep. Be nice to Patience!)

    If I could do that I would, but I cannot. NobOrBob and his Balrog, Snuggles, keep our darkest secrets, er, secret. What I can do, however, is give you a glimpse of LOTRO from a great height, as if borne by a Great Eagle.

    Go read this.

    Your One Stop Shop for Lord of the Rings Online.

    More News and Info on Lord of the Rings Online

    News
    Fri, Mar 03, 2006
    Awenyddion
  • There are three new pieces of concept art on the official site! If you love Conan then you'll have to hie yourself over there to check it out. Funcom is really doing a beautiful job of it right now.

    More News and Info on Age of Conan.

    News
    Fri, Mar 03, 2006
    Awenyddion
  • Gamecloud has an interview with brand manager Ken Chan While I read this interview I can't help but hum "Back in the saddle again".

    Gamecloud - Why was the decision made to make the new Acclaim a place to publish Asian themed multiplayer games in the US?

    Ken Chan - These games are enjoying hugre sucess in Asia right now. We wanted to bring them to the US market. We are not focusing on Asian themed games per se. The 9Dragons game we have planned is indeed an MMORPG based on Asian themes, however, that is the extent of our Asian themed games thus far.

    I hate to burst their new found bubble but eh.. Asian themed games aren't the most successful in the US right now.

    News
    Fri, Mar 03, 2006
    Awenyddion
  • In an interesting twist of events, Cheyenne Mountain Entertainment has selected Big World's development suite to use in their upcoming MMORPG Stargate Worlds.

    MESA, Ariz., March 3 /Xinhua-PRNewswire/ -- Cheyenne Mountain Entertainment, a rising game development company, today announced that they have chosen the BigWorld Technology Suite as the platform for their ground- breaking new MMORPG, Stargate Worlds. This officially licensed MGM property is the first massively multiplayer game based on the Stargate series, and promises to deliver all of the SG-1 & Atlantis exploration, conflict and excitement to players around the world.

    ''We evaluated many client server solutions to aid us in creating a truly breakthrough next-generation MMO," said Joe Ybarra, Vice President of Product Development at Cheyenne Mountain. ''But by far the best overall solution for us is BigWorld's powerful client/server engine and streamlined production toolset. We are excited to be teaming up with them on this project.''

    The BigWorld Technology Suite is an integrated set of tools, software and systems that provides all of the underlying technology and content development tools required to produce an MMOG. ''The Stargate universe has evolved to be one of the most recognized Sci-fi brands in recent times,'' said Gavin Longhurst, Director of Business Development for BigWorld, ''We are thrilled to see such an experienced and talented team as Cheyenne Mountain using BigWorld Technology to bring this visually stunning universe into the highly interactive, compelling online experience that fans and gamers want.''

    Words.. I'm looking for words. Good News that it will have a faster development time. Interesting twist of events indeed.

    More News and Info on Stargate Worlds

    News
    Fri, Mar 03, 2006
    Awenyddion
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