News

  • The French mega-conglomerate formerly known as "Vivendi Universal"...

    Vivendi is no longer "universal" - they'll just settle for 6.5 million World of Warcraft subscribers. That's right, the newly renamed "Vivendi Games" sold it's last remaining shares in Universal and will now sport two new divisions: one devoted to online games, the other to mobile gaming. VG is best known as the parent company to Blizzard Entertainment, makers of the most prosperous MMORPG to-date.

    Vivendi Universal Games is dropping the Universal from its name and becoming Vivendi Games (VG). This name change follows that of its corporate parent, Vivendi Universal, which has become simply Vivendi, following through with its plans to sell its last remaining stake in Universal (merged last year with NBC). The internal workings of both Vivendi and VG will remain the same, except for the formation of two new divisions devoted to mobile and online gaming.

    Read the Vivendi Games' announcement at TGDaily.

    News
    Tue, May 02, 2006
    Ethec
  • Warcry has an in-depth article on how the Token system in The Chronicles of Spellborn works.

    n The Chronicles of Spellborn, armour and weapons have no impact on the player’s statistics. As a result, players can have their characters look any way they wish without making sacrifices to the character’s statistics and attributes. Instead, The Chronicles of Spellborn features a unique system that allows players to imbue powerful ‘tokens’ into their weapons and certain pieces of jewellery. At higher levels, players can even create their own unique epic items that they can give a unique name and sell to other players. A similar system allows players to upgrade their favourite skills to make their Skill Deck even more powerful. In this article we will take an in depth look at the TCoS token system.

    Read it all here.

    More Chronicles of Spellborn news.

    News
    Mon, May 01, 2006
    Awenyddion
  • Just RPG has an interview with Arena Net's Jeff Strain. With Factions just released, see what he has to say on why Guild Wars stands out from the other MMOs.

    3. Jason: The market is filled with MMORPGs nowadays, from big budget games like World of Warcraft, EverQuest, and Final Fantasy XI, to some lower budget yet very high-quality independent games. What about Guild Wars separates it from the rest? Why should gamers choose it over other MMORPGs?

    Jeff: First of all, all of those other games (and there are some very good games in that genre) are all just polished incarnations of a traditional MMO that was laid down ten years ago with Ultima Online. It’s a game mechanic that requires you to grind away, in many cases, trying to level up. The whole goal in many of those games is to just get higher and higher leveled so that you can eventually, after a thousand hours, get to see the cool stuff. You don’t take on those games lightly. If you’re going to play a traditional MMO, not only do you have to be willing to commit to it financially in terms of an ongoing subscription, but also in terms of your life. You don’t play casually – you’re either completely immersed in it or you quit. It’s kind of like people kicking a drug addiction.

    Read the entire interview here.

    Get your Guild Wars Fix Here!
    More Guild Wars news.

    News
    Mon, May 01, 2006
    Awenyddion
  • You've been waiting for it. Well here it is! The Final Skill Tree.

    It's interactive. Just click on the class that you're interested in and it will pop up a screen that shows the skill listing.

    More news about Dark and Light.

    News
    Mon, May 01, 2006
    Awenyddion
  • The Istaria community site has May's In Development up for those of you who are interested in what's going on in the land of Istaria.

    More Horizons News.

    News
    Mon, May 01, 2006
    Awenyddion
  • I call this a Duh! case. It isn't easy to follow the case. I'll sum it up like this. NCSoft got sued last year. The case was over a potential account hack at a cyber cafe. Their login data had been stored in a file.

    Now, with that said, there were no damages reported. This was a case of "something could have happened." The courts in Korea ruled that NCSoft would pay these five people a whopping $530 each.

    I understand that NCSoft is appealing on principal, but c'mon! It's $530 bucks. You can read the entire story here.

    More Lineage 2 news.

    News
    Mon, May 01, 2006
    Awenyddion
  • In order to promote their European launch of Dungeons & Dragons, they've created a contest. The Prize? A limited edition laptop.

    We've teamed up with Rock Direct to create a limited edition Dungeons & Dragons Online gaming laptop worth £1000! Only 100 have been made, so enter now for your chance to win!

    rock notebooks - gaming to go

    rock notebooks feature performance as standard, our gaming powerhouses will put your desktop to shame. See our website for the latest specs and prices. For peace of mind, every rock notebook has a 3 year comprehensive parts and labour warranty and 0% finance is available.

    You can find more details here.

    Visit our Dungeons & Dragons Online: Stormreach Community.

    More Dungeons & Dragons Online: Stormreach news.

    News
    Mon, May 01, 2006
    Awenyddion
  • The Community Spotlight is up and ready for your viewing pleasure.

    Today we spotlight the community run World of Warcraft news site WoWBreak.com. WoWBreak is a news site run by the players, where you can post the World of Warcraft news you think is important. The site also offers customizable RSS feeds, the ability to comment on news topics, and a Widget so you can track all of the news it offers right on your desktop.

    Get the latest and greatest information on World of Warcraft here!

    More World of Warcraft news.

    News
    Mon, May 01, 2006
    Awenyddion
  • John Tynes gives us a new milestone update on the official site.

    Pirates of the Burning Sea is an ever-growing world. To build it we structure our work in milestones, which are blocks of work six to eight weeks long. Each milestone focuses on specific objectives in development, art, and world-building. As we create the game, we’ll tell you what we’re working on in the current milestone and what we’ve got planned for the next, so you can see all the cool new features that are coming down the pipeline and get an inside look at the creation of a new MMORPG.

    More Pirates of the Burning Sea News.

    News
    Mon, May 01, 2006
    Awenyddion
  • The man is a legend. You can't listen to him speak and not sit enraptured by his ideas. With that said, who else in this industry could scrap and almost finished game and start over? We will have full coverage on the new incarnation of Tabula Rasa at E3. Make sure you check back for that.

    In the meantime, 1up has an interview with Richard Garriott. It's a good read so check it out.

    More Tabula Rasa News.

    News
    Mon, May 01, 2006
    Awenyddion
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