NFSW Goes Free-to-Play : An Interview with Producer Jean-Charles Gaudechon

The recent release of Need for Speed World has had racing fanatics in a tizzy, exploring the game world and putting on races like mad.

The recent release of Need for Speed World has had racing fanatics in a tizzy, exploring the game world and putting on races like mad. Ten Ton Hammer heard that big news was breaking this week about NFSW, so we slipped into EAÂ’s racing garages (warehouses filled with high-end cars and equipment!) to talk to Producer Jean-Charles Gaudechon about this big news and whatÂ’s next for NFSW.

Gaudechon: The big thing that weÂ’re trying to tell our users is that weÂ’re seriously spending two hours a day reading forum posts and that weÂ’re listening to them. ThatÂ’s a big thing from us where we kept seeing from them, guys, we see what youÂ’re trying to do, but it just doesnÂ’t work. We realize that a lot of people stop at 10 and are waiting for more features, which make sense. We have some new features coming up, and it makes sense to open it up for more people.


Read the interview with NFSW's Gaudechon.

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