Moral dilemmas, shmoral shmilemmas.

Richard Garriott's Tabula Rasa isn't your standard massively multiplayer online game. Under the direction of newly dubbed "General British" and his crew at Destination Games, Tabula Rasa has emerged as a title that is set to sweep the MMOG market off its feet with a fresh and original combat system, a new language for the player to learn, and a plethora of moral dilemmas that have been integrated into the Tabula Rasa game design. Recently, the PR team promoting Tabula Rasa released a developer's log focused on those moral dilemmas. With a set of eight screenshots included, we hope you enjoy the article!

Ethical and moral dilemmas are something we definitely wanted to incorporate into the design of Tabula Rasa from the very start. The entire goal is to give you pause and allow you to think about the choices that you make in order to accomplish a mission. This way, at times, you will not be limited to one single path but may have multiple paths. We want you to think about the larger story and how your actions can affect this story down the road. Now you have the ability to play the game the way you want to play it. This in essence is the parable—a type of story that allows you to explore moral lessons or decisions.

Read more here at Ten Ton Hammer.


To read the latest guides, news, and features you can visit our Tabula Rasa Game Page.

Last Updated: Mar 29, 2016

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