Burning Sea: PAX Interview at MMORPG.com
Piratey pirates at PAX.
If you just can't get enough of the Pirates of the Burning Sea coverage at PAX, MMORPG.com has another interview for you with Drew Clowery.
Avatar combat is a system that was added to Pirates of the Burning Sea late in their design phase. Original plans in 2006 were to launch with ship combat and to add avatar combat only later in the game, however, the strength and voice of their community persuaded them otherwise. Since then, we've seen avatar combat evolve slowly through sneak peeks at various conventions and developer letters. Game Designer, Drew Clowery was brought on at Flying Labs in October of 2006 and since then has been dedicated to fleshing out, balancing and generally making avatar combat fun and exciting in Pirates of the Burning Sea.
Go take look-see at MMORPG.com.