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Star Trek Online: An Early Glimpse

Posted Wed, Aug 03, 2005 by Ethec

Computer, Dev Notes On Screen!
STO developed Daron Stinett posted a large blog entry detailing the basic design of the game, namely what will be availble to players as they rise through the ranks of the Federation. So begins a long parade of silly trekkie one-liners we'll use to announce the slightest bit of news coming out of the Perpetual camp!

" At lower levels, players will access away missions via transporters and NPC piloted shuttles for missions beyond transporter range. As players rise in rank, they will gain access to player piloted shuttles and ships, and ultimately assigned a permanent commission. Personal (PC) ships are small to medium sized and assigned based on player department. They are primarily designed to be piloted by the owner but may have options for multiple players to work together as a bridge crew. Groups of players with ships can band together to tackle missions. Players will be able to walk around their ships, with medium sized (i.e. Defiant class) and larger ships providing more elaborate interiors and appropriate amenities. Manning any of the bridge consoles will enable an external tactical view for combat. The performance, appearance, and amenities of personal ships can be upgraded and customized."

Head here to read the entire Dev Blog entry at Perpetual.com!

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