Show Notes - Episode #6 - October 16th, 2007
Length: 17:37
Synopsis: For the latest podcast, Ten Ton Hammer's Garrett Fuller sat down with Michael Hampden, content designer for Auran's fast-paced PvP MMORPG Fury, to discuss the game shortly before it launched in North America on October 16th, 2007. Topics included a rehash of final beta preparations and the recent Fury challenge, an introduction of the classes, options, and combat formats available to Fury players, and Auran's plans for Fury post-launch.
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MP3 format |
8.3 MB |
Audio file compatible with many players. |
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M4A format |
8.8 MB |
"Enhanced podcast" with chapters for different questions & artwork. Requires iTunes. |
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Host
- Garrett Fuller
Industry Relations- Ten Ton Hammer Network
Guest
- Michael Hampden
Content Designer - Auran Entertainment, Makers of Fury
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- 0:11 Introductions
- 0:43 Made in the AUS
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Garrett introduces Michael Hampden, and the two discuss the development "climate" in Brisbane, Australia.
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| Beta & Fury Challenge Update |
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- 1:25 Beta Update
- 2:35 Fury Challenge Discussion
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Michael provides the latest from beta and talks briefly about the outcome of the Fury Challenge, the beta event with $2 million in prizes.
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- 5:39 Pure PvP
- 6:51 Formats
- 9:02 Customization
- 10:40 Archetypes
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For those new to the game, Garrett and Michael tell you all you need to know about the PvP nature of Fury, map formats, character customization, classes (or "archetypes"), and the Fury storyline.
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| Post Launch Plans and Wrap-Up |
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- 15:37 - Post-launch plans
- 16:44 Wrap-up
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The gents discuss Auran's plans after Fury launches and bid you a good day.
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