PoTBS: The Final Battle Devlog

Posted Thu, Oct 18, 2007 by Aelryn

I'd do it with velociraptors, but that's just me.

In this developer log for Pirates of the Burning Sea, Isildur examines the mechanics of attacking a port city.

There are two ways for an attacker to capture a port. First, they can defeat all the defending ships. When there are no defenders left, the port is lost. Second, they can assault the port itself, landing and attacking in hand-to-hand combat.

On the maps that follow, the port is a green dot labeled ā€˜Pā€™. Near every port is a gun emplacement that will fire on any attackers that come near. If the emplacement is active, the port is locked to both attackers and defenders. As soon as the emplacement is destroyed, a timer begins; 30 minutes after its destruction, both sides can enter the port and fight for control of it.

Read more at the official Pirates of the Burning Sea site.


Pirates of the Burning Sea will be sailing away from SOE later this month. Make sure that your account is ready to leave port.

News, Official Announcements
Wed, Jan 23, 2013

Pirates of the Burning Sea will be departing from SOE in January, but the pirate-based MMOG will continue to sail on.

News, Official Announcements
Wed, Dec 19, 2012

GDC Online is just a few short months away and a trio of new speakers have been announced that include representatives from SOE, CCP and BioWare.

News, Official Announcements
Wed, Jul 25, 2012

Sony Online Entertainment maintenance period will bring down online gaming services for 24 hours on Monday.

News, Official Announcements
Fri, Apr 20, 2012

News from around the 'Net