Put on your Sarnak suit
and get down to business!




Timorous Deep is the newest starting zone added with the Rise of Kunark
expansion. This huge zone consisting of three individual
islands can be challenging to find your way through, but Ten Ton Hammer
is here to help! Our zone guide will help you find your way by
letting you know where to go and what to do. This first half
of the guide provides you with a little bit of background on the zone
and level 1-9 quests to get you started.

 

We will soon be adding maps, level 10-20 quests, and advice on the best
spots to grind out those levels so please check back soon!


Timorous Deep is the newest starting zone for neutral
races that are
evil aligned and home to the recently added playable race, the Sarnak!
Before the time of EverQuest II, many might remember it was the
Kunarkian Ocean that held groupings of small islands. Now Timorous Deep
is a group of 3 islands off of the continent of Kunark.



The islands are contained within one zone and you can travel freely
between them via griffon or even by simply swimming between islands.
Each island is has a specific level range making the early levels for
those who start here fairly pain free and organized.


  • href="http://www.eq2.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=1292">EQ2:
    Timorous Deep Zone Guide
  • Questions? Comments? Post them in our href="http://forums.tentonhammer.com/showthread.php?p=186705#post186705">EQ2
    forum!

To read the latest guides, news, and features you can visit our EverQuest II Game Page.

Last Updated: Mar 13, 2016

About The Author

Karen is H.D.i.C. (Head Druid in Charge) at EQHammer. She likes chocolate chip pancakes, warm hugs, gaming so late that it's early, and rooting things and covering them with bees. Don't read her Ten Ton Hammer column every Tuesday. Or the EQHammer one every Thursday, either.

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