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Chronicles of Spellborn Gamedesign Journal: Mob behavior

Posted December 5th, 2007 by Aelryn

The only mob behavior I see is them dying and giving me loot. Boo-yah!

The Chronicles of Spellborn team has another Game Design Journal up. This one focuses on mob behavior and AI.

All though the title might suggest that this is purely an AI related journal, I’m going to stick to the gamedesign side of the subject. Or at least, try to. I’m also going to try and not just give the situation of Spellborn, but rather talk about possibilities and why I think some choice are good or bad.

Stop by the TCOS website to have a look.



The Chronicles of Spellborn Details

    Windows
  • Developer: Spellborn NV
  • Genre: High Fantasy
  • Status: Open Beta
  • Official Website
  • Official Forums
  • Retail Price: Free Client Download
  • Monthly Fee: None (Premium Account available)
  • Release Date: December 5, 2008
  • ESRB Rating: Not Rated

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