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Fly for Fun (Flyff) Interview with Assistant Producer Joon Kim

Posted Thu, Jan 03, 2008 by Shayalyn

I Believe I Can Fly...

Flying is fun. Every day hundreds of children dream pretend they can fly like their favorite super hero or cartoon character, taking to the skies with arms outstretched or a broom tucked between their legs. Fly for Fun (Flyff), an imported free-to-play MMORPG, allows players to live out those dreams and take to the skies. Recently, the developers behind Flyff introduced a brand new version of the game (Version 10) and the Ten Ton Hammer staff was sent in to investigate the newest iteration. Cody "Micajah" Bye sat down with Flyff's assistant producer, Joon Kim, to find out why gamers should be interested in Flyff and it's latest expansion.

Joon: Our main attractions for the current update are the new Master and Hero systems as well as a new area, Volcane Dungeon. The Master and Hero systems basically provide job advancements for users whose characters have reached level 120, which is the current level cap. Masters and Heroes will be allowed to equip armor and weaponry specific to their class without level restrictions (i.e. a level 60 Master Knight can equip level 120 armor and weaponry). In addition to the new job systems also comes a new zone, Volcane dungeon. With the increasing number of high level characters in game, we felt it necessary to provide a zone more suited to their needs and exp requirements. A new dungeon boss also makes his debut, Red Meteonyker; he should prove to be a formidable adversary.

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