It's the first Friday Feedback of the new year, and it appears the Tabula Rasa Community Team has plenty of interesting information to share. The most exciting point of this feature is a preview of the upcoming 1.4 patch which will add not only the anticipated attribute changes but some other neat options as well.

The Mires performance issues should be resolved with the next update (1.4). In the last few updates we included a number of large technology improvements for Mires; however, its performance is still not in line with our desired numbers. For example, the creature count on Mires is only slightly higher than desired, but due to the large scale, warzone-like design of the map, there were four times as many creatures in combat as any other map. Mires also contains many locations where both friendly and enemy drop ships were appearing literally within meters of each other. To guarantee that the performance of Mires is on par with other maps for the next update, we’ve made some changes to the design of Mires that greatly improves the performance without making the map significantly different.

Have faith, they promised Mires is really fixed this time! Check out the entire feature over at the Official Forums.


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Last Updated: Mar 13, 2016

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