Posted Tue, Nov 15, 2005 by Boomjack
Even your second life has spyware.
Netcraft is reporting that Second Life has been knocked offline for the second time in a month by malware that is being distributed by players within the game.
A gaming "virtual world" has been knocked offline for the second time in a month by malware distributed by players within the game. Second Life, an innovative online game with more than 80,000 users, took its entire system down for more than five hours Thursday after an instant messaging bot overwhelmed the game grid with a huge volume of messages. A similar incident on Oct. 23 also caused a lengthy system outage when a user program automatically generated more than 5 billion spheres inside the game. "
You can read the entire Malware Knocks Virtual World Offline Article at NetCraft.
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