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Seed at E3 2006

Posted Thu, May 11, 2006 by Ratboy

Seed - Our First Impressions

by Thurston "Ratboy" Hillman

For those who don't know about it, SEED is a brand new (released May 2nd) MMORPG, based around the survival of a select group of human colonists in the far future... in a Galaxy far far away... oh sorry wrong game. As a first impression the two things that struck us most were the graphics and the RPG element.

SEED Display

The style of the graphics immediately struck us as something right out of a comic book, with the characters looking like something right out of the pages of DC or Marvel. As has been described by the developers, this new style of graphics is not the traditional cell-shading that would be almost directly implied when you look at it. Despite being comic book style, the look of the game is dirty and gritty with a much more blurred texture to all of the imagery.

The next thing that comes to mind about Seed is the complete lack of any direct combat system. As most players out there are general jerks and enjoy killing their fellow man or an artificial intelligence. Unlike other games, SEED has no combat system and instead relies on other RPG elements to attract and keep its player base. The general information we gathered about the game, led us to compare it to some of the older adventure style RPGs where combat was never critical. In today’s marketplace it will be interesting to see how a game like SEED can cope in comparison to some of the more "easy access" games like WoW.

 

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New Developer Log Looks At Update

Have you been waiting for the sickbay update? You're not alone. Kroll gives us an update in this entry of the developers journal.

Broken leg. Dislocated shoulder. Impaled liver.

I'm feeling like a butcher these days, planning and testing all kinds of nastiness for the players of Seed. No longer will people start a repairjob, and go out for coffee while their tool finishes the job. Not without risking coming back to a seriously injured DaVincian at least. Mwahahah.

Seriously though. The "sickbay" update has taken way too long to finish: it just has implications so many places around, it's frustrating.

Read the rest of this update and then let us know what your thoughts are in the forums here at Ten Ton Hammer.

News
Fri, Jul 28, 2006
LadySirse

Seed Takes a Refreshing Departure From Standard MMOs

A review of this newly released MMO was posted at GameZone. Michael Lafferty took time to write up his thoughts as he tried Seed out.

Seed, from Runestone, is not your typical online game. First of all, there are no wide-open vistas and environments that will have players traversing the world. The game centers within the colonizing structure that is known as Da Vinci. Secondly, there is no combat, no mobs that you kill to gain experience and level up. Instead Seed focuses on maintaining the colony platform, fixing various and persistent equipment breaks, leveling up engineering skills and then, if you so choose, engaging in the politics within the colony.

Of course, this requires a different mindset on the part of the gamer. It also, in many ways, requires more creativity.

Read the full review at GameZone.

Reviews
Thu, Jun 22, 2006
LadySirse

It comes in really handy for the directionally challenged.

Encyclopledia, rumours, favours, reactions and moods have been added to the road map of upcoming game additions.

You can find more information here.

More Seed news.

News
Fri, Jun 09, 2006
Awenyddion

There are prizes to be had!

Location graphics as well as lightning and particle effects in Seed have improved vastly during the latest months. So vastly that our current collection of screen shots and videos on our website is rather outdated.

We need new ones, and we would like all of you to help creating a large collection of great, intriguing, fascinating, original screen shots and video clips. All screens/videos published afterwards on the website will carry the credit (forum name) of the person who submitted them.

As in all competitions there will be prices for the best contributions as well. We have emptied our suitcases from E3 and gathered a little pile of our best swag.

The prices will be:

* 1st price: 1 Seed boiler suit + 1 Seed T-shirt (limited sizes available) + 14 days added to paid subscription *. * 2nd-5th price: 1 Seed T-shirt (limited sizes available) + 14 days added to paid subscription *. * 6th-10th price: 14 days added to paid subscription *.

*For trial players the 14 days will be added to the first paid subscription period following the trial.

Boiler suits worn by our E3 actors can be seen here: http://www.seedthegame.com/gallery/d...album=1&pos=15

T-shirt front and most of the back are shown by Jan and Stephane here: http://www.seedthegame.com/gallery/d...album=1&pos=13

The jury will consist of lead artist Jan Roed Thastum, lead writer Alex Uth and communications manager Morten Juul.

You can read the rules right here. on their forums.

More Seed news.

News
Tue, Jun 06, 2006
Awenyddion
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