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Posted Wed, Jan 16, 2008 by Cody Bye

With John "Boomjack" Hoskin on his way to the land skin and scandal (Las Vegas), you get a pinch-hitter - Managing Editor Cody "Micajah" Bye - for today's column of Loading... Hopefully these pitches don't come in as fast as Curt Schilling's fastballs. I may not have the wit, humor, or sparkling good looks of Boomjack, but I do hope that I bring you a pleasant diversion from the tedious turmoil of your Wednesday morning.

Over the last few weeks, Boomjack has been pointing out a few of the “better known” games that have been attracting a lot of attention over the course of January. Although I'm certainly excited for Warhammer Online, Age of Conan, Stargate Worlds, and The Agency, I feel that these games are getting “hyped to death”. The earliest one of these titles to release is Funcom’s Age of Conan, and that isn’t even due until the end of March. With that in mind, I’d like to turn to a game that hasn’t gotten a lot of prime time publicity, yet ranks in the upper echelons in terms of enduring longevity. It’s a little title by the name of Jumpgate Evolution, and it could ould truly revolutionize the way MMOG companies develop their massively multiplayer online products.

Dubbed as a re-release of NetDevil’s first massively multiplayer game, Jumpgate Evolution may finally be the game that reaches out to those gamers who cut their teeth on products like X-Wing vs. Tie Fighter or the Wing Commander series. Set in a universe that’s constantly at war, the original Jumpgate featured full-on PvP and all the problems that come with it. Many new players were scared away by the “hardcore” feel of the game, yet thousands jumped into that online space to experience what it was like to have an opportunity to battle hundreds of different foes.

The rest of the Jumpgate Evolution story, UFOs, guilds, MySpace, and much more in today's Loading...

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