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SWG - Interview With John Smedley at GameSpot

Posted Mon, Dec 12, 2005 by Awenyddion

They're calling it a "kinder, gentler game". I call it something completely different. Seriously! What happened to the game I played at launch? It's an entirely different game at this point and Smedley tells us why in this GameSpot interview.

GS: How does the internal team participate?

JS: One of the things that we do is that everybody, literally everybody in the company, from our legal department to our finance department to our development group, gets into the game.

GS: And what did you find out after all that playing with the game?

JS: Star Wars never hit that excitement level around here. It never got--there never was a critical mass of people here that wanted to play it. So we knew we could do way better. And I guess as much out of a love for making these kinds of games, even though that sounds corny, though it's true, we wanted to make this game better.

I see.. I see.. And so you're going to make the game more enjoyable to play..Riiiight

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