Warhammer - Dev Journal

It's always interesting to get into the minds of developers, especially for all the voyeurs out there!The Pre Production Process by Dustin Bales is no exception. He's the content director for Mythic's Warhammer Online.Ten thousand pages. That's my best guess at the amount of finalized documentation that our content team will produce before the launch of WAR. We should start an office pool, or a printing press. Ten thousand pages for a game based on an existing property rich with detail. I can only imagine the number of pages we'd be writing if we were coming up with a world of our own! It's a good read full of little interesting tidbits. Get All Your Warhammer Online Information and News Here!

It's always interesting to get into the minds of developers, especially for all the voyeurs out there!The Pre Production Process by Dustin Bales is no exception. He's the content director for Mythic's Warhammer Online.

Ten thousand pages. That's my best guess at the amount of finalized documentation that our content team will produce before the launch of WAR. We should start an office pool, or a printing press. Ten thousand pages for a game based on an existing property rich with detail. I can only imagine the number of pages we'd be writing if we were coming up with a world of our own!

It's a good read full of little interesting tidbits.

Get All Your Warhammer Online Information and News Here!

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