With John "Boomjack" Hoskin on his way to the land skin and scandal
(Las Vegas), you get a pinch-hitter - Managing Editor Cody "Micajah"
Bye - for today's column of Loading... Hopefully these pitches don't
come in as fast as
Curt
Schilling's fastballs. I may not have the wit, humor,
or sparkling good looks of Boomjack, but I do hope that I bring you a
pleasant diversion from the tedious turmoil of your Wednesday morning.
Over the last few weeks, Boomjack has been
pointing out
a few of the
“better known” games that have been attracting a
lot of attention over the course of January. Although I'm certainly
excited for
Warhammer
Online, Age of Conan, Stargate Worlds, and
The
Agency, I feel that these games are getting
“hyped to
death”. The earliest one of these titles to release is
Funcom’s
Age
of Conan, and that isn’t even due
until the end of March. With that in mind, I’d like to turn
to a game that hasn’t gotten a lot of prime time publicity,
yet ranks in the upper echelons in terms of enduring longevity.
It’s a little title by the name of
Jumpgate
Evolution, and it could ould truly revolutionize
the way MMOG companies develop their
massively multiplayer online products.
Dubbed as a re-release of NetDevil’s first massively
multiplayer game,
Jumpgate
Evolution may finally be the game that
reaches out to those gamers who cut their teeth on products like
X-Wing
vs. Tie Fighter or the
Wing Commander
series. Set in a universe
that’s constantly at war, the original Jumpgate featured
full-on PvP and all the problems that come with it. Many new players
were scared away by the “hardcore” feel of the
game, yet thousands jumped into that online space to experience what it
was like to have an opportunity to battle hundreds of different foes.
The rest of the Jumpgate Evolution story, UFOs, guilds, MySpace, and much more in today's
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