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Pirates Online - Thar be a new MMO! - Page 2 of

Posted May 10th, 2006 by RadarX

Thar be a New MMO!

Page Two

Many of the buildings will be functional, but the most unique I heard about, was a place to gamble. What’s even more interesting was they want to implement the ability to cheat effectively and beat the house. Ok, so cheating and gambling? Check. I’m anticipating Grand Theft Auto: Magic Kingdom at next years E3. I’m totally jacking somebody out of their tea cup ride.

“Arrr the town be good mate, be whar be the crossin o’ blades?” I growled. Next, I got to see combat in action against undead pirates. There will be different skills available such as using firearms, swords, and even Voodoo (this games version of magic). The character engaged 3 undead pirates in a swashbuckly manner (poofy shirt billowing), sword swinging, and even completed a combo attack. He finished the last pirate by casting a swarming insects spell. This spell consumed the target with bees, or wasps, or some type of insect I would use a lighter and gasoline on.

The High Seas Call

“Belay that bilge talk an’ be getting’ to tha’ ships!” I cried, poking the developer with my pistol. He pointed out it would be more intimidating without the orange plastic ring at the end of it. He’ll be walking the plank before I leave. The character ran from town into the bay, and a menacing powerful ship appeared from the fog. As they climbed aboard I cried “Whar be ye crew?” Apparently, you will be able to have small groups who will travel to instanced zones for adventure and treasure! My eye squinted at the prospect of treasure, this developer was a sly one.