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Magic & Spellweaving FAQ

Updated Sun, Mar 23, 2008 by B. de la Durantaye

-=CONTENTS=-

General

Combat

PvP and Siege Combat

Classes

Races

Mounts

Single-Player Game

Magic & Spellweaving

Questing

Guilds

Crafting

Systems & Technology

Equipment & Items

Player Cities

The World

Clan of Conan
Q: Is there magic in Age of Conan?
A:
Yes. There is lots of magic available in the world of Hyboria.
Links:

Q: How does one cast spells in the game?
A:
Along with a fresh new approach to melee combat, Funcom is taking a new approach to spell casting as well. Players weave spells by activating their “spellweaving” ability. 
Links:
 
Q: Are there any limitations to spellweaving?
A:
Yes. If you try to weave a spell that is too powerful for you, you can incur a curse or other negative side-effect. There is also a magical burden, or corruption. If one casts too much too often, they reach their burden level. When that is done, the chances of incurring a negative side effect greatly increase.
Links:

Q: Does the magic system use mana at all?
A:
Yes. A mana pool is similar a character’s health bar. Every spell costs mana to cast. You can regenerate your mana over time, to refill the pool.
Links:
 
Q: What about summoning pets?
A:
Some classes can summon minions to assist them in battle. There is also something called a “summoning circle” which entails several spellcasters in a formation using their combined magic arts to summon special creatures which could never be done by a single caster.
Links:


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