MMO Coverage


Tabula Rasa Peek #5: Fault Lever at RPG Vault

Posted Thu, Jan 24, 2008 by Aelryn

Whose fault is it that the Fault Lever got flipped?

RPG Vault has their fifth Tabula Rasa peek feature up, focusing on the creation of the Fault Lever instance.

It was pretty clear how to begin Fault Lever's design because the associated shared map, Thunderhead, had all of the relative environmental features I wanted to incorporate. The design document called for an underground instance map connected to the north face of the massive Ligo Fault Rift. The players' ultimate mission within this instance is to turn off the four hammers (shockwave inducers) found within the shared map's rift. Because the mission objectives were closely connected to the shared map, I felt it important to integrate visually the rift and accompanying elements into the instance map. However, this design direction presented unique layout challenges.

Continue reading at the RPG Vault.


Years have passed since the cancellation of Tabula Rasa, but some fans still want the game back.

Thu, Jun 06, 2013

Richard Garriott explains what happened with Tabula Rasa and why it failed after such a short time.

Interviews, News
Tue, Dec 13, 2011

Richard Garriott is getting his own documentary chronicling his journey into the final frontier.

Release Date, News, Official Announcements
Tue, Nov 22, 2011

Richard Garriott talks about his early game works and his disappointment with the 2011 version of Ultima Online.

Thu, Nov 10, 2011

News from around the 'Net