Op/Ed: World of Warcraft Expansion and Change
This week Byron "Messiah" Mudry takes a look atthe rate of change in
the World of Warcraft. Since the Burning Crusade has been out for a
little over a year and no date has been set for the Wrath of
the Lich King (WotLK), are players still okay with the rate of change?
How is the rate of change viewed, and is there is enough to keep
players happy and playing?
While the game changes, it does so either based on
class in the forms
of updates or in the form of raids for high level guilds.
Lately Blizzard has also started updates in the way of PvP
rewards. However many of these mean very little to the
average player, who either never sees a raid. Even to raiding
players, most have never seen all the raids, since there are
very few guilds capable of running them. This means that most
new content is focused on a very small groups need for
progress. While this is important so that there is an elite
group that all players aspire to, it is also equally
important for the normal player to have new things to do. For
many this could be solved by new instances and new daily type quests on
a more regular basis.
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