Posted Wed, Jan 30, 2008 by Aelryn
It's a Cabal... but online! It'll make millions.
RPGVault took some time to talk to some of the higher ups responsible for the upcoming Cabal Online.
In Cabal Online, players are charged with defending Nevareth and its citizens from a horrid fate. To do so, they must rekindle the knowledge and teachings of the past, which have become neglected and forgotten over the course of centuries. Developed by ESTsoft, the game is targeted to launch in North America within the next few months as a free to play offering from regional publisher OGPlanet. When it does, we'll be able to join the battle by creating characters within six classes including Warrior, Blader, Wizard, Force Archer, Force Shielder and Force Blader. The gameworld in which we'll adventure is said to encompass regions ranging from frozen wastes to arid deserts, all filled with imposing monsters. To learn about these and other elements in detail, we got the chance to question Executive Producer David Hoffman and colleague Sean Mackay.
Read more at RPG Vault.