Op/Ed: PvPvPvE in Age of Conan

PvWhatever You Choose
PvWhatever You Choose

Since the dawn of MMOGs, there have been two major sides. There have been the Player versus Player gamers, and the Player versus Environment gamer. Often, these sides have had difficulty understanding the other view. Age of Conan is bringing both styles of play into their game. Machail discusses the proposed system and its potential impact on the gamers that play it.

Let’s face it. No one likes to be ganked. It’s just not much fun logging on for an hour, planning on getting a quick quest finished, only to find out that another player is blocking your path and will continually beat you down every time you try to progress. But while that may be what enters some people’s minds when they hear the term “PvP,” it’s not necessarily an accurate description on what Player versus Player gamers are looking forward to.

About the Author

Karen is H.D.i.C. (Head Druid in Charge) at EQHammer. She likes chocolate chip pancakes, warm hugs, gaming so late that it's early, and rooting things and covering them with bees. Don't read her Ten Ton Hammer column every Tuesday. Or the EQHammer one every Thursday, either.
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